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Dare you take a risk on Michael Brough's challenging cyberspace roguelike 868-Hack?
By Chris Priestman 30 August 2013
Game Name: 868-Hack | Developer: Smestorp | Publisher: Smestorp | Format: iPhone, iPad | Genre: RPG
Like any good roguelike, cyberspace trek 868-Hack is an unforgiving adventure that requires some serious dedication on your part. 

It may not look like much at first, but like other games by indie auteur Michael Brough, the systems driving the game gradually reveal themselves as you work to uncover the nuanced mechanics and secrets within.

868-Hack plays more like a tile-based board or puzzle game, than a straight RPG. You must move through eight single-screen sectors, one tile at a time, to download the data at the end.

Learning how to deal with enemies, and how to make the best use of the data siphons you collect will help you become a better player and to calculate every single move.

868-HACK

At the game's core is a compelling risk-reward system. Do you grab that new ability at the cost of spawning four enemies, or do you play it safe?

You'll die many times. But death is only part of the learning process in 868-Hack, and working it all out may be what compels you onward.

Are you willing to take your first risk on 868-Hack by purchasing it for £3.99 / $5.99 in the App Store? Don't fret, we'll have a full review soonish.
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