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Xperia Play  header logo

The Amazing Spider-Man

For: Xperia Play   Also on: Android, DS, iPhone, Mobile, iPad, 3DS, PS Vita

With great movies, come great movie tie-ins

Product: The Amazing Spider-Man | Publisher: Activision Blizzard | Format: Xperia Play | Genre: Action, Fighting, Film/ TV tie- in | Players: 1 | Version: Europe
The Amazing Spider-Man Xperia Play, thumbnail 1
It seems like only yesterday that fresh-faced Toby Maguire was pulling on his skintight bodysuit and covering naughty thugs with his sticky fluid, but Hollywood has already rebooted the Spider-Man franchise.

The new movie may tinker with Peter Parker's origin storyline, but this Gameloft-developed tie-in sticks to tried-and-tested methods of interactive entertainment.

It's a direct clone of the Spider-Man games that garnered so much praise back in the days of the PlayStation 2, and while you could argue that this kind of imitation is typical of Gameloft the result is surprisingly engaging and enjoyable.

Friendly neighbourhood Spider-Man

The city Spider-Man inhabits is completely open. Story missions push the game forward, but you have the freedom to explore and take part in optional side-quests.

Spider-Man is able to swing his way around the metropolis using his web shooters, and the act of gliding through the air before performing a balletic swallow dive onto the heads of goons is genuinely exhilarating.

Combat is similarly graceful, with Spidey being able to execute punishing combos, counter attacks, and special, context-sensitive offensive manoeuvres.

The control issues that blighted The Amazing Spider-Man on iPhone are all but eradicated thanks to the Xperia Play's physical interface - it's now possible to mix up several moves without having to curse the frustratingly imprecise touchscreen buttons.

My spider sense is tingling

The only drawback is that while the controls have improved, the overall performance has taken a bit of a nosedive. The Xperia Play's aging single-core CPU struggles to keep the frame-rate consistent, and at times the game pauses altogether before lurching suddenly back into action.

It's a real shame, but it's an unavoidable consequence of the rapid march of mobile technology.

Still, with plenty of missions, a surprisingly deep upgrade system, and a typically impressive level of polish - something of a trademark for Gameloft titles - The Amazing Spider-Man on Xperia Play remains a fine piece of software, even when you take the occasional jerkiness into account.
The Amazing Spider-Man
Reviewer photo
Damien McFerran | 16 July 2012
Armed with the Xperia Play’s physical gaming interface, Spider-Man controls a lot better than he did in the iOS version, but the phone’s lack of graphical muscle can lead to some annoying performance dips. Even so, this is top-notch stuff from Gameloft, and a must for action lovers
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Show: Latest | Oldest
Jun 2012
Post count:
paulthewall | 20:08 - 19 July 2012
Haven't bought the camera yet, saving my spiders for the black suit
Jul 2012
Post count:
the doctor | 00:32 - 19 July 2012
Anyone know how to look at the photos you've taken?
Oct 2011
Post count:
nunolinik | 18:14 - 17 July 2012
Thanks for doing that Paul, i did the same and they said i was the only one with that issue, offer me a new game...
Jun 2012
Post count:
paulthewall | 14:18 - 17 July 2012
Nunolink, yea I got to the bombs. I've had to slide the pad close just like you did. Its not difficult but annoying. I sent gameloft a message about the glitch. Hopefully they will fix soon.
Oct 2011
Post count:
nunolinik | 16:41 - 16 July 2012
Hi Paul, in your xperia play did you already reach the mission to desarm a few bombs?
Jun 2012
Post count:
paulthewall | 14:32 - 16 July 2012
If you turn off your wifi and close your back ground Apps(in manage apps) it runs fine. I've had very little lag. I seriously love this game. I had previously purchased it on my Kindle Fire, but the physical buttons make it much more fun.
Oct 2011
Post count:
nunolinik | 13:18 - 16 July 2012
The game with overclock at 1.8ghz works perfect with no lags, the only bug i have found was after half of the game where we have to desarm bombs and also after appear as roam missions that as no button to do the action and also we need to slide to get the touch controls... very annoying.