10 Xbox Live Arcade games that should be ported to Windows Phone 7
Ten titles with which to console yourself
While Windows Phone 7 has made a fairly quiet start to its life - a considerable chunk of which will necessarily be spent playing catch-up with iPhone and Android - there’s no denying the quality of its hardware or OS.
Even more importantly to us, there’s no denying the quality of its first batch of games.
With its strong hardware and unique Xbox Live integration, the platform could produce grade-A gamer’s games the likes of which its rivals can only dream of.
With that in mind, we thought we’d look at one possible source of such unique titles – Xbox Live Arcade. This download service for the Xbox 360 console has been an enormous success, producing dozens of excellent games at a relatively low cost.
Indeed, both the technical and price level of your average XBLA title brings them tantalisingly within reach of Windows Phone 7. Here are ten of the titles we’d most like to see on Microsoft’s reborn mobile platform.
Pac-Man: Championship Edition DXThis update to Pac-Man: Championship Edition – which itself has appeared on iPhone, Android, and Java – has only just been released on XBLA, but it’s already making serious waves. The addition of two small letters barely does justice to the major overhaul that’s been undertaken here.
At heart it’s the same Pac-Man we’re all familiar with. On top of that is piled layer upon layer of variations, modifications, neon-soaked visuals and pounding electronica.
If this doesn’t make its way to Windows Phone 7, I’ll paint myself yellow and run around my town centre shouting “wacca.”
To call Rez an on-rails shooter is a gross understatement, but that’s what the mechanics boil down to. The drag-across-multiple-targets firing system would map beautifully to the touchscreen, and the tightly integrated audio would work perfectly – although headphones should somehow be made compulsory.
And, of course, Slick Entertainment’s brilliantly minimalistic platformer has a strong focus on user-generated content. The game’s powerful level editor, combined with WP7’s strong social focus could spark a whole new wave of N-based creativity.
“Given (Bizarre’s) relationship with Microsoft, if another handheld version is on the cards the Zune HD may well get first dibs over the iPhone.”
Zune HD’s DNA has since been absorbed into Windows Phone 7, and the platform’s Xbox Live focus only strengthens the likelihood of (and demand for) a portable version of the game.
Some might argue that its menacing atmosphere and sedate pace wouldn’t suit mobile play. I’d say that today’s big sharp screens put paid to the first complaint, and would suggest that the slow, more cerebral pace is better suited to touch-controls than the likes of Sonic.
The Misadventures of P.B. Winterbottom is all about brain-melting time-twisting puzzles. The idea is to collect all of the pies in a level by replicating your character, setting up elaborate action-loops, and essentially working with yourself to solve problems. Confusing? Yes, but brilliantly so.
The Windows Phone 7 hardware spec is easily a match for Sony’s ageing (albeit purpose-built) hardware. More of a challenge would be adapting the game to accelerometer steering, but done properly it could evoke the steering wheel-powered arcade original beautifully.