• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
ABOUT US
Shop Contact Us Submit Videos Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Apple Watch Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Apple Watch Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Apple Watch game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Apple Watch game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Apple Watch games New Android games
MORE PG SITES
PG.biz PG FRANCE PG GERMANY PG Game Guides PG GameHubs PG Connects
MORE SM SITES
AppSpy 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
Windows Phone  header logo

BulletAsylum


Bullet purgatory

Product: BulletAsylum | Developer: UberGeekGames | Publisher: Microsoft Studios | Format: Windows Phone | Genre: Arcade, Hardcore, Shooter | Players: 1 | Version: Europe
 
BulletAsylum Windows Phone, thumbnail 1
Hey there, Windows Phone user. Looking for something to show those iPhone and Android-owning buddies of yours what your phone can do? You might want to give the relentless arcade shmup BulletAsylum a spin.

Dodonpachi Maximum, ilomilo, The Harvest, Rocket Riot - the list of exclusive eye-candy on Windows Phone is a distinguished yet rather short one. BulletAsylum makes a showy attempt to join this list, but lacks the guts to see it through.

Bangs for your bucks

As we've seen from the aforementioned Dodonpachi Maximum, neon-soaked shoot-'em-ups can work well on a 4-inch touchscreen.

BulletAsylum
certainly fits this description, but rather than manoeuvring a space craft around with your finger you're directing the fire of an entrenched gun emplacement as relentless waves of alien attacks rain down on you.

A direct hit on one of your-spread out gun turrets means one less stream of bullets (or lasers, or explosives) tearing through enemy hide. There's an interesting trade-off at play here, as the more turrets you have the bigger the target you present.

Unfortunately, any subtlety is drowned out in the din of some rather repetitive action.

Bangs for your bucks

After a while the constant onslaught of BulletAsylum's action becomes wearisome. While the type of enemies you face is quite varied - from swooping fighters to nimble bombers and on to hulking capital ships - the way in which you dispatch them is not.

Touching the screen launches everything you have at that point, and with the screen soon filling up with targets things rapidly descend into frantic screen-rubbing. We like how you can bring a second finger into play and split your fire, but ultimately this just means double the number of sore digits at the end of play.

There's a neat RPG-lite system at play in two of the game's three modes (Survival gives you everything from the off), allowing you to gradually spend on upgrades and creep further into the game with each subsequent attempt.

Architect mode even lets you set up your defences first, like a simplistic tower defence game. Still, it's not enough to keep your interest up for much more than an hour or so.

If you're a highscore-chasing sort, or you just want to give your Windows Phone something pretty to play with, BulletAsylum's attractive war of attrition might tempt you in. We suspect, however, that a crucial lack of depth will rule out any protracted last stands.
 
BulletAsylum
Reviewer photo
Jon Mundy | 11 July 2012
While technically impressive, BulletAsylum's relentless shoot-'em-up gameplay is too shallow to keep you blasting away for long
 
Have Your Say
RECENT COMMENTS LATEST NEWS
LATEST VIDEOS
VIDEO REVIEWS