Of course, touching it is how everything starts and you'll have to use everything you have around you to solve the twisted puzzles and get the maximum number of endings possible.
It was quirky and original on mobile so it's great to see it getting the VR treatment. Showcasing a new, 3D art style and some new content, the game is coming to Samsung's Gear VR and Oculus Rift soon.
Some of that new content will be tailor made for VR and I quite like the new look:
No mention of Vive support yet, which is a shame given that everything takes place in a room and it would totally fit a room-scale experience.