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Take a trip down vector-based memory lane soon with Vektropolis for Vita, iPhone, and Android

Attack vector

Take a trip down vector-based memory lane soon with Vektropolis for Vita, iPhone, and Android
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| Vektropolis

Back in the day (the 1980s, to be precise), if you wanted 3D graphics in your games, you had to make do with vector - a technique that created strange green wireframe models against a stark black backdrop.

As with all things retro, people now look back rather fondly on these minimalist efforts. Vektropolis is an attempt to take this vector style and apply it to an all-new arcade blaster for mobile platforms.

From the footage given to IndieGames.com, Vektropolis looks to be a slick arcade blaster, played from a first-person perspective. The standout feature (at least to us) is that you fly above cities rather than through them, in the process dodging skyscrapers and swooping down over pedestrians and cars.

Over the horizon

Levels will take place either in a smaller grid or "a seamless city stretching to the horizon and wrapping perfectly". It looks absolutely stunning.

Despite the sprawling world it's set in, Vektropolis looks to be all about frenetic arcade blasting, along with rescuing humans and preserving resources.

Excitingly, Vektropolis is coming to a trio of pocket gaming platforms. While it'll launch on PC on December 21st, 2012, (Doomsday, apparently), developer Dark Computer Entertainment is hoping to launch Vita, iOS, and Android versions of the game in the first half of 2013.

Jon Mundy
Jon Mundy
Jon is a consummate expert in adventure, action, and sports games. Which is just as well, as in real life he's timid, lazy, and unfit. It's amazing how these things even themselves out.