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First shots and details of SteamIron mobile multiplayer game

Plus news that it'll also be transferring to DS and PC

First shots and details of SteamIron mobile multiplayer game

We first wrote about Mikoishi's new game SteamIron: The Fallen a couple of weeks ago. It's an ambitious multiplayer real-time strategy game, that was due to be unveiled publicly at the Games Convention Asia 2007 show.

Well, it was, so we can now bring you the first screenshots and full details of the game. It's a futuristic space-opera enabling you to play live against people over the mobile network and is due out this November in South Korea.

You'll be able to command up to 15 units at once, managing two resources (iron and steam) and working your way up an online ladder system.

"In the past, RTS games have been tried on mobile but have failed due to the lack of cooperative and competitive gameplay," says Mikoishi's Alex Goatcher. "Network technology and handsets were not able to support real-time competitive gameplay. Now with Theatre, our advanced online gaming technology, RTS games can now be played in a swift, fair and controlled mobile environment."

Mikoishi plans to release three expansion packs for the game in 2008, including a 'Tournament Edition' designed for people to take part in televised tournaments – a first for mobile gaming, if we're not mistaken.

Meanwhile, Mikoishi has announced plans to release a DS version by Christmas 2008, called SteamIron: The Exodus, with a fully fledged PC MMOG following in 2009, thanks to the publisher's partnership with Korean firm Nexon.

Even more excitingly, there'll be cross-platform features of some kind, for these versions to crossover with the mobile games.

Cor, eh? No plans have been announced to bring SteamIron to western markets yet, but we'll be tracking the game's progress in the hope that it will make it across.

Stuart Dredge
Stuart Dredge
Stuart is a freelance journalist and blogger who's been getting paid to write stuff since 1998. In that time, he's focused on topics ranging from Sega's Dreamcast console to robots. That's what you call versatility. (Or a short attention span.)