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Rage on iPhone to be ‘additive’ to the home console versions

Road rage possibly on the cards

Rage on iPhone to be ‘additive’ to the home console versions

Co-founder of id Software Tim Willits has told GamesIndustry.biz that the iPhone version of Rage is intended to be "additive to the [traditional home platform] experience", with suggestions that there may be more titles based around the universe on the platform later down the line.

That’s not to say they’ll all be first-person shooters, though. Willits revealed that id Software is most likely to "use other platforms to do prequels, or [to play as] other characters’, before musing on the possibility of a "whole game that revolves around racing" set in the Rage universe.

It’s already been revealed that two versions of Rage for iPhone are planned for release over the next year, with the first taking the form of an attractive tech demo to show off to your non-iPhone owning friends.

Rage is id’s first new IP for almost 14 years, and the first of its games to use the id Tech 5 engine. It was revealed running at 60 frames-per-second on the iPhone 4 at this year’s Quakecon – a version that took veteran programmer John Carmack just two weeks to cook up.

Willets also revealed that the main driving force behind the recent push from id into iPhone gaming has come from Carmack, who has previously said he could make the iPhone "kill anything made on a previous generation console".

Will Wilson
Will Wilson
Will's obsession with gaming started off with sketching Laser Squad levels on pads of paper, but recently grew into violently shouting "Tango Down!" at random strangers on the street. He now directs that positive energy into his writing (due in no small part to a binding court order).