Out There

From the Pocket Gamer workhorse's mouth: Keith Andrew

The Mild Monk of Manchester

From the Pocket Gamer workhorse's mouth: Keith Andrew
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It's Christmas. That means the staff of Pocket Gamer is drunk, if not on alcohol then on the giddying sensation that comes from receiving numerous expensive presents.

All this frivolity means we're not writing stories today. To enable you to connect with us in a different way - one that doesn't involve the transmission of news, reviews, and features concerning the world of portable gaming - we've decided to go on about ourselves a bit.

The first rule of veteran Pocket Gamer reviewer and PocketGamer.biz newshound Keith Andrew is that you don't talk about Keith Andrew. The second rule of Keith Andrew is that you don't. Talk. About Keith Andrew. The third rule of Keith Andrew is that to make it in this business you must disregard rules 1 and 2.

Favourite portable gaming platform?

Whether we're talking currently, or all time, my answer would be the same – iOS. I might have fallen slightly in love with Windows Phone 7 during the latter months of the year, but nothing beats the App Store when it comes to the breadth of games on offer.

Almost by accident, Apple has become the new Nintendo, offering the kind of pick-up-and-play games – albeit through third parties - that automatically make every other title on rival formats look needlessly overcomplicated and fussy.

I had a lot of love for DS a few years back, but I seriously can't imagine going back to using a stylus now.

Favourite portable game of the year...

Only just this year but, the remake of the original Broken Sword on iPhone probably takes the title. I get a little bit worried when developers mess with something that was pretty close to perfect in the first place, but the addition of a backstory for Nico really added something to play as a whole.

They made the goat in Ireland a bit easy to conquer in my book, though.

...and of all time?

Given that I could never afford a handheld as a wee lad, most of my experience has come in the last few years, which means I'm inevitably drawn to pick something on iPhone. That doesn't look very good, does it?

Regardless, I'm plumping for Angry Birds. Not necessarily because it's my favourite original game on the platform – that probably goes to the Build-a-lot series – but because the way Rovio chose to present what is a simple setup has proved especially important in the months since.

Angry Birds really could have been a five-minute wonder that everyone went on to forget about, but the sense of character and charm Rovio flooded the game with set the benchmark all other iOS releases have been trying to match since.

Favourite home console game of the year...

I didn't get Assassin's Creed II until the start of this year – I say again, I'm terminally penniless, all donations welcome – so that's the game that actually dominated most of the last 12 months.

But if we're strictly talking games that came out this year, I have to name two: Alan Wake and Blur. The latter is just a brilliant little racer that really deserved a lot more attention from the press and public alike. I lost many a day this year trying – and ultimately failing - to beat challenges sent to me by fellow PGer Will Wilson.

Alan Wake, however, just really impressed me on every level. Technically, it really pushes 360 hardware, and while it has the odd cheesy moment, the storytelling is supreme. Few games come with even half as much atmosphere, in truth.

Plus it helps that Mr Wake himself is a little bit, ahem, hot.

...and of all time?

No brainer. Shenmue II. Every time. Hunt down those second hand Dreamcasts, kids.

Will you be getting a 3DS?

Those with a keen eye will already be well aware of my less than enthusiastic take on 3DS – I really think that, in the long term, handhelds are going to struggle to fight the advance of app-happy smartphones. What's more, I really don't see 3D as a great gaming innovation, especially not for handhelds.

Real life is in 3D. We don't all constantly walk around cooing at the fact some things look closer to us than others.

However, in truth, I'm actually working undercover for Nintendo. Almost everyone in my life listens to my advice and does that exact opposite, so by talking down the 3DS, I'm no doubt adding millions to its potential sales tally by the minute.

What are you hoping to get for Christmas?

A massive raise and a new title at Pocket Gamer. How does 'PG Overlord' sound?

What's your new year's resolution?

To buy a Kinect, and then have the nerve to dance around like a loon in my living room with my blinds shut.

Rob Hearn
Rob Hearn
Having obtained a distinguished education, Rob became Steel Media's managing editor, now he's no longer here though, following a departure in late December 2015.