• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
ABOUT US
Contact Us Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Android games
MORE PG SITES
PG.biz PG FRANCE PG GERMANY PG Game Guides PG GameHubs PG Connects 2014
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
PSP  header logo

Guilty Gear Judgment

For: PSP

Guilty pleasure?

Product: Guilty Gear Judgment | Publisher: Majesco | Format: PSP | Genre: Fighting | Players: 1-2 | Networking: wireless (adhoc) | Version: Europe
 
Guilty Gear Judgment PSP, thumbnail 1
We're well used to Japanese video games sporting titles seemingly picked at random from an English dictionary to bear little to no relation to the contents within. Quite how developer Arc Systems decided Guilty Gear was the perfect combination of words to sum up its particular style of 2D fast-paced beat-'em-up mechanics is anybody's guess. Still, having already proclaimed the 'Guilty' verdict, it seems a little superfluous to add 'Judgment' to the title for this latest iteration, the first in the series for the PSP platform.

Nevertheless, the 'Judgment' part of the title refers to just half of this generous package, which includes two games for the price of one. See, Guilty Gear Judgment is a side-scrolling beat-'em-up in the classic style of, say, Golden Axe, Final Fight and Street of Rage, while the second game, Guilty Gear X2 #Reload is a classic 2D one-on-one fighting game following the rhythm and style PSP users will have encountered in Darkstalkers and Street Fighter Alpha

The Guilty Gear games are known for their pin-sharp 2D artwork and the style comes across very well on the PSP's screen. Everything about both games is ridiculously bombastic, with crazed characters sporting improbably large and rampant haircuts, along with weapons that defy the laws of physics and taste. Screeching heavy metal guitar solos soundtrack both games, raising the player's heart rate and establishing, in no uncertain terms, the hyperactive rhythm of gameplay.

The Guilty Gear X2 #Reload segment has been specifically designed for the PSP, but its modes are just limited to Arcade and Survival (so there's no story here to work through for each of the characters, for example). The gameplay is fast and furious, let down a little by the imprecision of the hardware's buttons (although this might be less of an issue once the PSP Lite is released later this month given its allegedly improved D-pad). As a result, some of the more complex special moves prove difficult to execute. Perhaps for this reason, this game feels a little tacked on to the main attraction, the side-scrolling beat-'em-up.

While built upon ancient and simple mechanics (run to the right, taking on a succession of weak baddies before facing up to a end-of-level boss), the developer has sought to introduce a little added complexity to the formula. You can play though the game with a small number of different characters and, as you encounter more members of the cast through the story, these become unlocked to play through with, too.

Each character boasts some simple offensive and defensive moves, as well as a variety of unique special moves with which to dispatch the wide variety of enemies and monsters that try to put a stop to your journey. Boss fights punctuate each section of the game and these are largely interesting and successful.

It's a long game (unusually so for a game in this genre) but when you run out of lives you can restart the most recent stage, so it's possible to dip in and out of play without needing to experience the whole thing in one protracted sitting. It's also possible to enjoy the game in ad-hoc co-op mode although doing so sees all of the story sequences ripped out. However, this will seem insignificant when you realise that in co-op it's not necessary for both players to be on the same screen at once – a welcome innovation for the tired genre.

It's one of noticeably few novel touches in an otherwise predictable yet well-rounded and generous package for the fighting fan. Sure, it's hardly the most cerebral of challenges (particularly the Judgment part of the game) but if you've worked your way through the previously available PSP beat-'em-ups, this should prove perfect for those times when all you're after is some light-fisted entertainment.
 
Guilty Gear Judgment
Reviewer photo
Simon Parkin | 4 September 2007
Two different and interesting games for the price of one but whether you'll find the mechanics compelling enough to play all the way through will very much depend on your love of an old, simple and now unfashionable genre
 
Have Your Say
Post a comment - Please log in to leave a comment
Pocket Gamer Biz     PG Login
Login with Facebook Sign in with Twitter
LATEST COMMENTS
LATEST NEWS
LATEST VIDEOS