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Why Resident Evil: Revelations won't be ported to PS Vita

'We really wanted to hone in on the experience you get with a large format screen'

Why Resident Evil: Revelations won't be ported to PS Vita

On Wednesday, Capcom announced on Sony's PlayStation Blog that it would port excellent Nintendo 3DS title Resident Evil Revelations to PlayStation 3, Xbox 360, and PC.

Annoyingly, Sony's PS Vita wasn't on the list of consoles. That's something which left survival-horror-loving gamers from around the world looking forlorn, and mouthing the words "why, why, why".

Some of them even asked that very question in the blog's comment section.

Well, according to Capcom's product manager, Mike Lunn, Revelations isn't being ported to Sony's handheld for two simple reasons. Let's find out...

"When we were developing Revelations for new platforms we really wanted to hone in on the experience you get with a large format screen, surround sound, etc," Lunn said, in response to one comment left on the blog.

"This type of setup really helps players get sucked into the horror vibe and enjoy the game to its fullest extent."

Further down the page, Lunn chimed in again, this time responding to a different comment.

"3DS and PS Vita infrastructure let alone developing games for them are extremely different beasts. Even just the screens as you mention are completely different resolutions/functions," he said.

Sorry, fellow Vita fans.

Examiner
Anthony Usher
Anthony Usher
Anthony is a Liverpool, UK-based writer who fell in love with gaming while playing Super Mario World on his SNES back in the early '90s. When he isn't busy grooming his beard, you can find him replaying Resident Evil or Final Fantasy VII for the umpteenth time. Aside from gaming, Anthony likes hiking, MMA, and pretending he’s a Viking.