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PlayStation Vita  header logo

Injustice: Gods Among Us - Ultimate Edition

For: PS Vita   Also on: Android, iPhone, iPad

Flash

Product: Injustice: Gods Among Us | Developer: NetherRealm Studios | Publisher: Warner Bros. | Format: PS Vita | Genre: Action, Card battler, Fighting | Players: 1-2 | Networking: wireless (adhoc), wireless (network) | Version: US
 
Injustice: Gods Among Us PS Vita, thumbnail 1
The Vita isn't exactly short of great fighting games. Games like Guilty Gear XX Accent Core Plus R, Street Fighter X Tekken Vita, and Mortal Kombat have made it the handheld of choice for fighting fans on the move.

Injustice: Gods Among Us - Ultimate Edition joins that venerable list and brings to the genre a captivating and intriguing single-player story set in an alternative DC Comics universe that fans will adore.

But it's also got a few of the persistent problems the current crop of fighting games have, and it's a marked visual step down from its home console counterparts.

Finish him

If you played last year's Mortal Kombat then you'll be right at home with the punching and kicking in Injustice. It's one on one, and you fight three rounds until you fall.

Square is a light strike, Triangle a medium hit, and Cross is a heavy attack. Adding direction buttons to these button presses can modify them: pressing Down and Cross produces a sweep that will knock your opponent off their feet. Pressing Square and Cross initiates a throw, and also counters your opponent's grapples.

Then there are the special moves, which involve combining a number of inputs, and usually result in you using your super powers or abilities. For instance: Down, Right, then Square fires Batman's grappling hook.

Injustice places a good deal of emphasis on combos and juggling opponents in the air, and after just a short period of time you'll be pulling off impressive looking short strings of hits.

Though they're a bit trickier to pull off, there are also a number of options to parry or deflect hits, dash quickly around the arena, recover from falls, and utilise the environment to your advantage.

For example: there's a lab with a power suit, and you can press the R shoulder button to leap off of it and distance yourself from your opponent, should you be in a tight squeeze.

Many of these manoeuvres use up a bar on your three-tier power meter, but if you play conservatively and max it out you can unleash a super special, which is an extravagant combination of strikes that removes a huge chunk from your opponent's life bar.

Infinite Earths

Play is fast moving and dynamic, and it's complemented by a single-player mode that moves from well-produced cut-scene to gameplay seamlessly.

Well, almost seamlessly.

You can tell when you're about to start playing, because the models change from detailed renders to far simpler characters models with washed out colours.

Characters move smoothly, punches land convincingly, and I totally accept that the Vita can't push as many polygons about as the home console editions. But the faded colouring is a real puzzler, and very disappointing. Thankfully, the epic soundtrack seems to be untouched.

What's also been left unaltered is the tutorial, which is adequate at best. It teaches you the basics of play and it's a thankfully hands-on affair, labelling each action you need to complete before being allowed to move on.

But it's not enough. You're never really told why a Tech Roll is useful, for example, and only once can you practise doing it in a combat scenario. Injustice isn't alone in its assumptions that only gamers with a knowledge of fighting games will want to experience it, but it's a pity it doesn't do more to welcome newbies in.

If it had, I'd be recommending that every DC fan play this immediately. The story is surprisingly dark, and uses heroes like Superman, Batman, Wonder Woman and more in some ways you hardly ever see in the comics and cartoons.

On top of this there's Ad-Hoc and wi-fi multiplayer options, all sorts of trinkets to unlock, and missions to work through that have special requirements for victory. And if you're wondering, this version has the moniker Ultimate Edition because it includes all previously released DLC from the consoles.

Injustice: Gods Among Us - Ultimate Edition is a strong fighter with lots of content to uncover and a well-written story. Though players unfamiliar with fighting games will have a tough time penetrating its depths, the brawling community will adore it.
 
Injustice: Gods Among Us - Ultimate Edition
Reviewer photo
Peter Willington | 9 December 2013
It's not as pretty as the home console version, but Injustice: Gods Among Us - Ultimate Edition is nonetheless a tactically complex and rewarding fighting game
 
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Joined:
Oct 2012
Post count:
212
@arosbooks | 12:02 - 17 December 2013
I'm not 'into' fighting games but enjoyed MK7 on Vita a lot and love inJustice so it's definitely something the non-fighting community can enjoy. The single player modes are so good in both the games mentioned that if you don't want to play online you still get good value from the games. Capcom could definitely learn a thing or two.
Joined:
Oct 2012
Post count:
212
@arosbooks | 11:57 - 17 December 2013
UMvC3 seems to have been a very short run on Vita as almost nowhere has it in stock and when they do it's priced very high. I don't understand why Capcom aren't still producing them as at a budget price they would no doubt sell.

inJustice is excellent though and I'm really impressed with the Vita version. The game's graphics are still impressive enough in motion but the gameplay is outstanding and it's probably my favourite fighter on Vita.
Joined:
Dec 2013
Post count:
1
@Parhelion69 | 13:04 - 10 December 2013
And Ultimate Marvel vs Capcom 3, the most popular of all these fighting games for VITA, even in competitive level (on EVO it's alongside SFIV the most popular game)

VITA just needs SFIV (hopefully Ultra Street Fighter IV comes to Vita) and Tekken, and it's almost complete
Persona 4 could also be great, and there's a new version coming for PS3, let's hope it comes to the Vita as well
Joined:
Feb 2013
Post count:
464
@xxxAcesHighxxx | 19:32 - 9 December 2013
...and BlazBlue Continuum Shift Extend...
Joined:
Oct 2013
Post count:
10
Safeer Humayoon | 09:55 - 9 December 2013
You forgot dead or alive 5 plus,another PS Vita fighting game,good review though.
 
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