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Or how to get your game covered on Pocket Gamer
Product: Pocket Gamer | Publisher: Steel Media
Pocket Gamer Multiformat, thumbnail 1
You can now send your articles to us and even get them published directly on Pocket Gamer, via the PG Business Network. Click here for further details or read the Business Network section at the bottom of the page. It's long(ish) but totally worthwhile.

General advice for PR
If you're looking for coverage, the most important thing is to make an interesting game. Assuming you've got that covered, you can improve your chances of being noticed by following the steps below when you email us.

- Make sure you include trailers, screenshots, and relevant information.
- Send us promo codes BEFORE your game goes live on the App Store. Don't worry - we won't publish reviews until the day the game goes live in the UK. It just helps us to get our reviews ready for launch days. And don't ask whether we want one - just send it.
- The same goes for .APK files if you're an Android developer. (We promise not to share them with anybody else.)
- If Pocket Gamer or one of our beloved rivals has already covered one of your games it's a good idea to remind us and include a link to the story.
- Don't be afraid to name drop and tell us about any significant industry experience. If your best friend and mentor is Shigeru Miyamoto or you worked on Big Console Game X, that could be what makes your email stand out from the dozens of others we get on a given day.
- Write an interesting email. It sounds obvious, but no matter how good your game is if you send us an email ignoring all of the above advice there's a very good chance we'll miss it.

And it doesn't end with the story. If we said something nice about your game or gave it an award at review, feel free to quote us, and get in touch if you want a copy of the award graphic to use on your site or promotional materials. A nod from Pocket Gamer could be what you need to get your game noticed by consumers or other sites.

We are happy to agree to embargoes when accepting code and early access to information and assets, but as soon as that material is in the public domain (through official channels, misadventure, or because another site has broken the embargo), we consider the embargo to be void in relation specifically to the published material.

We won't publish information or material not in the public domain before the agreed time.

We reserve the right to publish reviews as soon as the games in question are available, on the grounds that if a member of the public can render an opinion it makes no sense for a website whose function is criticism not to exercise the same freedom.


If you’d like to give something away to our readers in a competition, please contact competitions [at] pocketgamer.co.uk.

Promo codes
We're always very happy to receive iTunes promo codes for reviews, of course, but we're also happy to publish the ones we don't use on Twitter and Facebook. If you have some promo codes to give away, mail them to promocodes [at] pocketgamer.co.uk.

If you’d like to advertise on Pocket Gamer, there’s a range of options available to you. Contact advertising [at] pocketgamer.co.uk.

Pocket Gamer has an unrivalled editorial team and a great deal of experience providing high quality content to partners. To enquire about syndicating content from Pocket Gamer, contact chris [at] pocketgamer.co.uk.

Are you a talented and knowledgeable writer looking for a bit of freelance work or a full-time job? We generally advertise posts, but it can't hurt to drop us a line anyway - jobs [at] pocketgamer.co.uk

Tech Support
If you've spotted a bug, want to see something added or have any other tech enquiries, feel free to make contact at techsupport [at] pocketgamer.co.uk

And don't forget our industry-focused sister site PocketGamer.biz. If you have an announcement or a piece of news that's more relevant to members of the mobile gaming industry than to the wider public, editor Jon Jordan would love to hear about it: jon [at] pocketgamer.co.uk.

Pocket Gamer is a Steel Media site. If you'd like to know about any of Steel Media's other sites or magazines, visit www.steelmedia.co.uk.

The team in full
Mark Brown, editor
Rich Brown, production editor
Peter Willington, handheld editor
Jonathan Morris, hardware editor
Harry Slater, senior writer
Jon Mundy, writer
Mike Rose
, writer
Chris Priestman, writer
Matt Diener, US correspondent
Rob Hearn, managing editor, Steel Media
Jon Jordan, PG.biz editor-at-large
Keith Andrew, PG.biz editor
Alex Rennie, sales manager
David Ranki, business development executive
Chris James, managing director

The PG Business Network

Every day the Pocket Gamer team receives at least 100 messages from game developers relating to their upcoming projects, be it looking for news, previews, reviews, or just a chat.

To date we've done our best to give time to each and all of these, looking at every game before deciding what makes sense for our audience (and indeed the developers themselves) to cover.

Of course the truth is that we can't cover every single story or review requested and even if we could, we probably wouldn't do that. Our job is not to list everything in existence, but rather to curate what we think is most relevant, exciting and appealing to us and our audience.

This means that not all the games will get the editorial coverage requested and we understand that this can be hard to take and frustrating.

In the past, we could have done much better in terms of explaining where we stand on your submissions. This isn't because we don't care - it's purely a function of time and resources.

Now, however, we think we have a solution.

From now on we urge you to make use of our business network system rather than mailing us directly.

This may take slightly longer, and it may even be a little imperfect a process to begin with (please tell us where we can improve), but the all flipside is that it will ensure that you know exactly what's happening with your submission.

You'll be able to see when we looked at it, whether we're planning to feature it, and, if not, why we've chosen to pass on it what you can do to fare better next time.

And it's free.

You'll also be able to see all of the stories that we've written about you and your company/games (on both biz and consumer sites) in one easily access place, and you'll be able to utilise our new Developers' Corner feature to push your submission directly and you'll also reap the benefits (such as free reports, upcoming event details, and much more).

You can read more and register for the PG Business Network here.

Reviewer photo
Pocket Gamer staff  27 February 2005
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Show: Latest | Oldest
Feb 2012
Post count:
G_babe | 22:56 - 23 April 2014
i want to delete my account . How can i do that ?
Apr 2014
Post count:
Daniel Ivanov | 09:16 - 23 April 2014
Hi there,

With this I notify you that Ancient Heads - a fun and entertaining hit and smash game is available on the Google Play store. In Ancient Heads you have a fierce battle with statues from different times and cultures in order to break the curse which possessed them.

You can check the game here: https://play.google.com/store/apps/details?id=com.cyborc.pokegame

Thank you for your time!
Apr 2014
Post count:
Łukasz Radziejewicz | 18:02 - 22 April 2014

I've just released an RPG game called Dungeon Legends. It is an RPG adventure that joins classic style dungeon crawler games (like Dungeon Master or recently Legend of Grimrock) with smooth modern 3d graphics, vast uderground labirynth to explore, hundreds of monsters to kill and items to find.

Please take a look at the trailer on YouTube here:

More info about the game and screenshots can be found here:

Best wishes
Lukasz Radziejewicz

Apr 2014
Post count:
Larry Greenhouse | 18:51 - 21 April 2014
Dear Pocket Gamer,
This is to notify you of the imminent release of Free The Dog for the IOS platform.
Free The Dog is an amazing puzzle game featuring photo-realistic graphics and animation. Please check out the trailer:
And for more details and screenshots, visit the game's page on the LionApps web site:

The game will be available on the iTunes app store soon, and the game can be downloaded for free!

Thank you for your consideration, and Regards!
Apr 2014
Post count:
Sergey Gritsai | 13:12 - 17 April 2014
Hello dear Pocket Gamer,

I have published the kids app on Google play and AppStore, and would really appreciate if the game is listed and reviewed on this site.
Google Play:
https://itunes.apple.com/en/app/the-smartest-kid-animals/id824743… ls=1&mt=8

Best Regards,
Apr 2014
Post count:
PSteam | 12:44 - 17 April 2014
Our team put out our first release: simple and eye-catching puzzle game Crazy Buildings.
The task is to build as high as you can without crashing the building. Mark an element, rotate correctly and pop the bulb in order to put this element on another figure. When you reach the first line – you win the challenge.

Try to reach the record line: it is not as simple as it looks at the first glance. You should think over, use all of the figures and your own agility and stay within allotted time: after reaching first line you will be given only five seconds to put another figure!

Good appraisal is a great success for us, because it is our first release. We are a modest team from a small Ukrainian town without any financing of business relationships, but we have strong desire to do our thing – to make games.
It was hard for us to finish the game, especially at such difficult times for our country, that is why we will be grateful to any attention, any support – we defer to everyone’s opinion and it is important for us.

All the necessary information about our app is here:

Google Play link:
Apr 2014
Post count:
MpDeveloper | 00:09 - 16 April 2014
Hey there!

I just released a new game for android on google play and i wondered if you may take a look and make some review if you like it! That will be wonderful!
Is just an indie strategy game based on the combination of some board games like chest.
Here the link on google play:


Thanks for all!
Apr 2014
Post count:
Takaya | 20:41 - 15 April 2014
Dear Pocket Gamer,

I have published the app on Google play, and would really appreciate if the game is listed and reviewed on this site.

Google Play:

Apr 2014
Post count:
Maxim Marchenko | 18:17 - 15 April 2014
Would you please take a look at this Android APP hardcore arcade Dread Rush!
Google Play: https://play.google.com/store/apps/details?id=com.furylion.dreadrush&hl=en
best regards
Apr 2014
Post count:
daniel1402 | 16:41 - 15 April 2014
Hello everybody,

We just published our first game of 2014, Memory Rainbow! It is a great memory type game to exercise and improve your memory. You can also challenge a friend to see who can get the best score!

There are four difficulty levels to choose from. The game is very easy to learn but requires a good visual memory to master the higher levels.

The game is free and unlike most games in Android, it has no advertisement. You only need to pay $0.99 if you want to try the more advanced levels. Detailed instructions on how to play are included in the game.

We hope that you will enjoy this new game from d14studios. Remember to check what's new on our website at www.d14studios.com.

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