• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
Close
ABOUT US
Contact Us Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Android games
MORE PG SITES
PG.biz PG FRANCE PG GERMANY PG Game Guides PG GameHubs PG Connects 2014
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
  header logo

Warhammer 40,000: Dawn of War II

For:
Summary Review Screens Videos Articles Tips  

Nought to dread but the controls

Product: Warhammer 40,000: Dawn of War II - Chaos Rising | Developer: Relic Entertainment | Publisher: THQ | Format: OnLive | Genre: Strategy | Players: 1 | Networking: wireless (network) | Version: Europe
 
Warhammer 40,000: Dawn of War II - Chaos Rising OnLive, thumbnail 1
When the combined forces of evil are encircling your Space Marine troops as they shelter behind thin cover with their bolters poised to fire, there's no time to dither about your tactics or hesitate over your orders. You have to act.

And if you're playing Warhammer 40,000: Dawn of War II - Chaos Rising, with OnLive's supposedly touchscreen-friendly 'gesture' controls, the life expectancy of those brave soldiers is roughly the same as giraffe in the trenches of World War I.

It's just about possible to play Relic's game-changing real-time strategy title with the tap-to-attack system, but there won't be a moment where you won't yearn for the ultra reliable mouse clicks of the original PC version.

Of Orks and Space Marines

First launched in 2009, Dawn of War II - the original game and its expansion Chaos Rising are included in the OnLive version - managed to transform the traditional RTS into something more immediately satisfying.

Disregarding the Dune II legacy of base-building and resource-management, the game focuses instead on hands-on management of squads of soldiers.

Using each unit's distinct weapons and skill sets (from cloaked stealth attacks to jump packs) you constantly need to outflank and outsmart the enemy, as well as find sturdy cover to recuperate behind.

You can also level-up your Commander and squads, RPG-style, giving you access to new powers and specialisations.

Double tapped out

Of course, such daring moves require some finesse to accomplish - especially with no mid-mission saving.

On PC, Dawn of War II's combination of mouse clicks and smart keyboard shortcuts (individual units are automatically assigned hot keys, for example, as are special powers) are reliably intuitive.

OnLive's gesture controls attempt to replicate the mouse control with a straightforward double-tap system, whereby you indicate where you want you units to move with one tap and then use a second finger to tap a confirmation. Meanwhile, you can gather units together by drawing a square around them.

The problem is that using OnLive over wi-fi is a spotty experience - even sitting a couple feet from the router - and there's a noticeable lag between your input and the game's response.

This, combined with regular moments where the game doesn't respond at all or misinterprets your orders (often deselecting units at the same time), can prove disastrous in the heat of battle.

In fact, dialling the difficulty back to Beginner is seemingly the only way to handle particularly fraught moments - like tackling the regular bullet-sponge bosses.

Chaos theory

If you're prepared to wrestle with the controls, you own a tablet with a screen big enough to take in the action, and you know how to tweak your wi-fi channels to get a strong, clear signal, there's a lot of game to enjoy in Dawn of War II.

You get the original 12-hour or so campaign and the standalone follow up, Chaos Rising, which features a more apocalyptic storyline - even if the gameplay remains largely untouched. Sadly, the two multiplayer modes (Last Stand and standard PvP) were ghost towns whenever we tried to test them.

Three years on, Dawn of War II remains an RTS benchmark that's an essential play for Warhammer devotees. But even if you're a diehard fan we recommend that you give the 30 minute OnLive trial a go first to see if you can get to grips with the controls.
 
Warhammer 40,000: Dawn of War II
Reviewer photo
Paul Devlin | 4 May 2012
Even though the unreliable gesture controls might end your campaign early, this is still a revolutionary RTS that brings the tabletop game to gritty, gory life
 
Have Your Say
Post a comment - Please log in to leave a comment
Pocket Gamer Biz     PG Login
Login with Facebook Sign in with Twitter
Show: Latest | Oldest
Joined:
Dec 2008
Post count:
1339
klouud | 23:08 - 6 May 2012
I was referring to Warhammer. But more turn based RPG's would be nice as well. I know there are some... but most are purely strategy and have no RPG elements. Another of my new requirements - I have become a graphics whore as of late... because lets face it, its 2012 and graphics should be polished and excellent at this point in time - the SNES era is over. GRAPHICS!! most turn based RPGs have completely crap graphics. We need more polished products in this genera.
Joined:
Feb 2012
Post count:
107
Axe99 | 23:00 - 4 May 2012
I'm pretty sure there's a number of turn-based SRPGs on iOS - it's one of the genres that translates better to touch-only gaming (unlike a more traditional RTS (noting that while it's different from Dune 2, it's nowhere near as 'outside the box' as Paradox's RTS games - in fact, Dawn of War is far more an RTT like Under Siege, than an RTS, but hey ;)), as this review and a number of other RTS games on touch-only platforms have proven.

Would be surprised if Pocketgamer hadn't reviewed a few either :).
Joined:
Dec 2008
Post count:
1339
klouud | 20:18 - 4 May 2012
I really want a similar game for iOS. preferably a turn based strategy RPG in the style of FFTactics. Yes, I know FFT is on iOS but I beat it like 15 times on PSX - why would I buy it again?
 
POPULAR REVIEWS
LATEST COMMENTS
LATEST NEWS
LATEST VIDEOS VIDEO REVIEWS