Interviews

Interview: Be-Rad Entertainment developer Brad Johnson talks motivation behind Serious Sam: Kamikaze Attack, future updates, and Windows Phone port

Lame Castle updates in the works

Interview: Be-Rad Entertainment developer Brad Johnson talks motivation behind Serious Sam: Kamikaze Attack, future updates, and Windows Phone port

Sam 'Serious' Stone is making his way to the App Store and Android Market, but not as you might expect.

Instead of a first-person shooter, Serious Sam: Kamikaze Attack is an auto-run platformer that hands you control of Sam's iconic foe: the Headless Kamikaze.

How did Be-Rad Entertainment stumble upon that idea?

We sat down with developer Brad Johnson to discover the answer to that poser, and find out more on Serious Sam: Kamikaze Attack.

Pocket Gamer: What was the motivation behind making a platform title, rather than a traditional first-person shooter?

Brad Johnson: Devolver Digital, the publisher of the Serious Sam franchise, approached me (Be-Rad Entertainment) about being a part of the Serious Sam indie series.

The indie series consists of three very different games created by three small indie studios who get to use the Serious Sam characters in their game.

It was a no-brainer to take this opportunity, so I jumped on it. We decided to create an auto-runner based on the fact that I've made one before (Lame Castle), and that style of gameplay is great for mobile devices.

We didn't want to make an FPS, because Serious Sam 3 is coming out soon and Croteam has that style of game pretty well covered.

Do you have any plans to support the game with future content updates?

We have some plans!

The first update we'll be working on will add several more endless challenges to the game.

We have ideas for updates after that, but we'd also like to see what players want after getting the game in their hands.

More levels, more bonus objectives, more stuff to press on and explode in the main menu? Let us know!

Will you be porting Serious Sam: Kamikaze Attack to Windows Phone or any other portable platforms?

Right now, we only have plans to bring the game to iOS and Android devices.

Part of this is due to the game engine we're using. If Unity3D winds up with functionality to deploy games to Windows Phone devices, we'd love to get our game on them.

Do you have any plans to release further portable titles in the Serious Sam franchise?

Be-Rad Entertainment does not have any plans to develop another Serious Sam game for mobile platforms.

The publisher, Devolver Digital, might have something in the works, but you'll have to ask those guys.

Are you currently working on any other games?

I'm working on a few updates for my first game, Lame Castle, and I'm about to ink a deal for a new game where we'd get to use an old '80s movie licence.

If the movie deal goes through, I won't be able to say much about it for a couple months except that it's globally explosive and super rad.

Thanks to Brad for his time.


Serious Sam: Kamikaze Attack for iOS and Android is expected in August.
Anthony Usher
Anthony Usher
Anthony is a Liverpool, UK-based writer who fell in love with gaming while playing Super Mario World on his SNES back in the early '90s. When he isn't busy grooming his beard, you can find him replaying Resident Evil or Final Fantasy VII for the umpteenth time. Aside from gaming, Anthony likes hiking, MMA, and pretending he’s a Viking.