With plenty of speculation about what's next from Rovio - apparently it has four games in development - we've had a hint... from Nvidia.
Speaking at the Mobile Game Forum 2012, Neil Trevett, Nvidia mobile content vice president, was asked a question about as mobile games move into 3D, how that will affect simple, casual 2D games such as Angry Birds.
"We've been speaking to Rovio, and they... " started Trevett, before stopping himself revealing too much.
Behind the scenes
"Let's just say Angry Birds can do a lot more," he said, pointing out the game currently uses a 2D physics engine, and there's no reason why it couldn't use a 3D physics engine, which would be more accurate and could provide more accessible gameplay in terms of camera control, for example.
"There's lots of things Rovio could do in terms of particle effects or volcanoes exploding in the background," Trevett added.
So, don't expect Angry Birds 3D, but it looks like Rovio is considering options in terms of making the game more complex in terms of graphical experience.
Think big, high budget crossover. Lego Angry Star Birds, recreate the final battle at the Death Star. Catapult your angry bird into a small thermal exhaust port....
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aros |16:41 - 25 January 2012
It will be as tedious and boring as ever. Beyond the first version before it got big and was actually fresh and fun I can't understand why people keep buying it. Still better than Doodle Jump though I guess. Can you believe the Angry Birds developer posted on Neogaf forums before it got big? Mental now thinking they have like 50 million dollars but was looking for advice on making a better game!
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mr_bez |12:56 - 25 January 2012
Never paid Angry Birds (I don't want to give my money to Rovio), but Angry Birds 3D sounds like about as good an idea as Worms 3D.