• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
Close
New to Pocket Gamer? Start here!
ABOUT US
Contact Us Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Android games
MORE PG SITES
PG.biz PG FRANCE PG GERMANY PG Game Guides PG GameHubs PG Connects 2014
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
  header logo

 ANDROID NEWS

Sega's Phantasy Star Online 2 to show 'what online RPGs are supposed to be like'

Free for all

Summary News Review Screens Videos Articles Tips  
Product: Phantasy Star Online 2 | Publisher: Sega | Genre: RPG
For:   Also on: AndroidiPhonePS Vita
 
Phantasy Star Online 2 Android, thumbnail 1
Last month, we brought you the exciting news that Sega's JRPG sequel Phantasy Star Online 2 will be coming to Android, iOS, and Vita in free-to-play form.

Now, series producer Satoshi Sakai has revealed that the Japanese game dev chose to make its own F2P game to address some of the inequities the company has observed in other supposedly cost-free games.

In an interview with Weekly Famitsu, Sakai explained that his company was concerned that the general public was developing certain preconceptions about the free-to-play model.

He thinks this is a result of designers building hidden costs and restrictions into their games, forcing players to pony up cash if they want the complete experience, and alienating players who either didn't want to or couldn't afford to do so.

The truth will set you free

However, Sakai believes that Phantasy Star Online 2 is a chance for Sega to drop some knowledge on the F2P crowd and right a few 'wrongs'.

"By allowing a well made game like PSO to be accessible [to] more people, we felt that we had a chance to teach people that 'This is what online RPGs are supposed to be like'," Sakai said.

He went on to explain that although some in-game purchases are available in Phantasy Star Online 2, "There is nothing that requires payment that will take away from the intrinsic game experience if they are not purchased."

Leading the way

In taking this bold move, Sakai believes that his company will be blazing a trail - whether it works or not.

"I honestly think that Sega is the only maker that is willing to go this far. Even if we fail, if we can get people to say 'They were 5 years ahead of their time' then I'll have no regrets."

Phantasy Star Online 2 is due to arrive on Android and iOS this winter, with the Vita version set to launch in 2013.

Kotaku
 

Reviewer photo
James Gilmour 27 April 2012
Have your say! Related stories  
Post a comment - Please log in to leave a comment
Pocket Gamer Biz     PG Login
Login with Facebook Sign in with Twitter
Show: Latest | Oldest
Joined:
May 2012
Post count:
1
Fonewearl | 20:27 - 1 May 2012
PSO has the perfect structure for IAP the way Sakai is thinking. There are rare weapons and items you can grind for years and never own, but you see all the game has to offer in areas, characters, story and gameplay.

I paid Sega for 570 hours of local rate dial up costs on my Dreamcast and I only owned or saw about 50% of the items I know the game had to offer. If I was playing on an iPad today, when the fan sites and wikis start filling up with the stuff my character could get, I'd pay the IAP prices.
Joined:
Jan 2010
Post count:
518
curtisrshideler | 11:46 - 27 April 2012
I'm pretty sure Adventure Bar Story did the IAP this way. Haven't needed to ever purchase them, but they're there in case I want to. There are probably others out there like that...
Joined:
Mar 2011
Post count:
30
Dodger | 11:26 - 27 April 2012
Wow, IAP done correctly, now that's something that not only do I want to see but I feel has to be done for the health of the industry. PC F2P games seem to have it right, why are mobile developers being the pikey money grubbing cousins!

To be honest I think that even if the IAP in this game wasn't stellar it's a must buy for me anyway.
POPULAR STORIES
LATEST COMMENTS
LATEST NEWS
LATEST VIDEOS VIDEO REVIEWS