• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
Close
New to Pocket Gamer? Start here!
ABOUT US
Contact Us Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Android games
MORE PG SITES
PG.biz PG FRANCE PG GERMANY PG Game Guides PG GameHubs PG Connects 2014
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
  header logo

No Gravity

For:   Also on: AndroidiPhoneiPad
Summary Review Screens Videos Articles Tips  

No, thank you

Product: No Gravity | Format: Android | Genre: Action | Players: 1 | File size: 102.0MB | Version: Europe
 
No Gravity Android, thumbnail 1
Gravity isn’t the only thing that lacking from problematic space combat game No Gravity.

The lack of feedback, any form of cohesiveness, and bland action add up to a game that may as well have been called No Fun.

No gravitas

The introduction, which is entirely too long for its own good, sets out a relatively interesting premise: a mind-altering disease has ravaged the world. Then, seemingly ignoring the painfully long primer, the game buckles you into a space ship and tasks you with shooting asteroids to clear a path for a convoy.

This lack of connection between premise and gameplay continues throughout, with each mission seemingly detached from the previous one, existing as an isolated situation rather than part of a connected whole.

The game steadfastly refuses to offer any guidance on the various virtual controls, nor any feedback concerning enemies or even your own ship. There's no warning, for instance, that the game can disable the 'boost' button, or that blown-up asteroids can drop power-ups - it feels as though the rules are made up as you go along.

Ham-crafted

Despite the apparent lack of attention to the game's design, the responsiveness of the three playable ships and the graphics have been handled with care.

The missions tend to boil down to simply 'go here, shoot this' - it’s more Wing Commander than Galaxy on Fire 2, but without the former’s impressively hammy plot and memorable characters to break up the boring combat.

Any hope of interesting dogfights in No Gravity are scuppered by the lack of visual feedback on selected enemies, which tend to mindlessly fly off screen and get lost in a sea of similar red arrows.

You can’t tell which are damaged, either, which doesn’t help when the only evasive manoeuvre is a barrel-roll that doesn’t actually protect you from enemy fire.

While No Gravity may look like the next great space combat game for iPhone, iPod touch, and iPad, its confused gameplay and baffling design provide no enjoyment.
 
No Gravity
Reviewer photo
Will Wilson | 1 April 2011
Confused in almost every regard, No Gravity is a space combat that game that’s just no fun
 
Rate this game >> Average reader score: 
Have Your Say
Post a comment - Please log in to leave a comment
Pocket Gamer Biz     PG Login
Login with Facebook Sign in with Twitter
POPULAR REVIEWS
LATEST COMMENTS
LATEST NEWS
LATEST VIDEOS VIDEO REVIEWS