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Max Payne Mobile

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Killing time

Product: Max Payne Mobile | Publisher: Rockstar Games | Format: Android | Genre: Action, Shooter | Players: 1 | File size: 1.11GB | Version: Europe
Max Payne Mobile Android, thumbnail 1
Max Payne was always a bit of a show-off. For our ex-cop antihero, a gunfight meant diving headfirst through a doorway, pirouetting in midair, and busting three slack-jawed goons without taking a single hit.

On iOS, Payne is rarely that stylish. Firefights often result in an awkward fumble of thumbs, ending up with poor-old Max in a crumpled heap on the floor and half of his targets still breathing. Moments of actual showboating are sadly few and far between.

It's not really his fault, though. The iOS controls are adequate - especially with a little tweaking in the options - but no touchscreen buttons could quite give the fidelity needed to pull off Payne's best tricks.

Dead On Arrival

To compensate, the game is pitifully easy. The default option offers up the world's most generous auto-aim and, as on the PC version, you're locked to the cake-walk 'Fugitive' difficulty on your first play-through.

On this mode, enemies are such pushovers, you get so many painkillers, and there's so much ammo that it's nearly impossible to die. In fact, the only times I've conked out (so far) have been at the hands of a nuisance subway train and an accidental belly flop off a fourth-story balcony.

Thankfully, there's a little more to Max Payne Mobile than just an endless series of slowed-down showdowns. We get a comically over-written noir story with hints of Eisner and Ellroy, told in graphic novel vignettes and laced with enough similes and metaphors to fill a rap anthology.

New York Minute

It's also got plenty of humour peppered throughout. One enemy gets caught with his pants down, and so you chase him through the level with his trousers around his ankles. If you sneak up on thugs before you whack them you can eavesdrop on their comedic banter.

In 11 years, Payne hasn't aged all that gracefully. At the dizzying height of Matrix-mania, his bullet-dodging combat was quite possibly the coolest thing ever committed to a compact disc. Nowadays, the constant dives just get a little repetitive.

With the fumbly controls, it makes it a doubly hard sell to anyone who doesn't fondly remember the fugitive with a permanent grimace and a penchant for time-manipulation. But if you're nostalgic for slow-motion gunplay, Rockstar's iOS port will just about satisfy.

Max Payne Mobile
Reviewer photo
Mark Brown | 13 April 2012
Max Payne Mobile's repetitive gameplay and irksome controls definitely won't impress newcomers. But for gamers who enjoyed the original, this iOS edition is a strong enough port to bring back good memories
Rate this game >> Average reader score: 
Have Your Say
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Show: Latest | Oldest
Aug 2013
Post count:
Mothreja Jay | 19:23 - 21 May 2014
What were you smoking Matt?
Oct 2011
Post count:
DaveGranger | 11:41 - 27 April 2012
Playing Max Payne by pawing at a touch screen? No thanks.
Apr 2012
Post count:
Hroswith | 16:40 - 16 April 2012
Yes, this game is priced very attractively. It made me buy it, and I'm enjoying it so far. The story is fun, the gameplay is easy but not too easy, and the controls are fine on my iPad.

That being said, I agree with the criticisms in the review. Sure, a 6 might seem low for a game that was so well-received ten years ago. But Max Payne hasn't aged nearly as well as GTA3 has. Case in point: where the iOS version of GTA 3 is leagues ahead of Gameloft's Gangstar-games, Gameloft's 'Max Payne-clone', 9MM, might actually be a better game than this original. Sure, Max Paynes presentation and story are better. But when it comes to gameplay, controls and graphics, 9MM wins out.

I'm still enjoying the game, though, and don't regret buying it.
Oct 2011
Post count:
NotSoAngryBird | 08:50 - 16 April 2012
Good game, works fine on my iPad. No problems with the controls
Oct 2006
Post count:
splat | 19:29 - 13 April 2012
the issue is Remedy or Rockstar as pretty much ported the game. There's been very little attempt to improve what was always a great idea which never technically or culturally cut it. Max Payne 2 was much, much better in those regards.

On that level, if nothing else and despite the price, Max Payne Mobile is a cash-in
Apr 2012
Post count:
PottedMeat | 17:50 - 13 April 2012
You can place any of the buttons anywhere, I've placed them where I have no trouble with the controls at all. I don't understand the reviewer having so much trouble, I can clear a room with ONE Bullet time jump...I would have to say operator error over control problem. It's just as good as when I got it for pc a decade ago, holds up much better than most of the garbage that gets released, also the story is still top notch. At 2.99 it's hard to complain about, this game is an 8 minimum. However, that's just my opinion, this reviewers opinion is a 6, to each their own.
Apr 2012
Post count:
eos | 14:53 - 13 April 2012
@JaguarWong Yes, there was no word about the storyline being bad, but there also was no word about it being one of the greatest ever written.
A review shouldn
Nov 2011
Post count:
Chivas77 | 14:46 - 13 April 2012
At the moment Max Payne is flawed, I'm really struggling to find a suitable control scheme, and it seems a bit buggy, playing this on my 4S and there are bits where the game seems to slow down (and no it's not because of the bullet time button lol) and become very jerky. Despite all that it only costs
Jan 2010
Post count:
curtisrshideler | 11:44 - 13 April 2012
Doubt the story or gameplay are as repetitive as Batman: Arkham City Lockdown. I've been waiting to play through the MP games. Now at $3, I have no reason to wait any longer. And if the controls are on par with GTA 3, it'll be good enough for me!
Jan 2012
Post count:
JaguarWong | 11:30 - 13 April 2012
Did you guys read a different review? Or read this one at all?

The criticisms are levelled at the controls and the difficulty in the main.
There was no criticism of the story and if you don't think the core gameplay has aged badly you've obviously not played MP recently.

You're coming over as defensive Max fanboys here.

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