• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
Close
ABOUT US
Contact Us Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Android games
MORE PG SITES
PG.biz PG FRANCE PG Game Guides PG GameHubs PG Connects 2014
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
  header logo

 DS PREVIEW

E3 2010: Hands on with Mario vs Donkey Kong: Mini-Land Mayhem

Tick Tock

Summary Preview Review Screens Videos Articles Tips  
Product: Mario vs Donkey Kong: Mini-Land Mayhem | Publisher: Nintendo | Genre: Puzzle
For:
 
Mario vs Donkey Kong: Mini-Land Mayhem DS, thumbnail 1
Few Nintendo DS franchises have gotten the love of Mario Minis. Mini-Land Mayhem is the third in the series that has you directing wind up mini Marios around 2D puzzle levels.

This time the action is all about moving girders to create ramps and direct the minis to where you want them to go: at least, that was the focus of the first of the eight levels in the version of the game on show at E3.

As before, you tap the mini Marios to start them running. They head off in the direction they're facing, and keep going until they hit an obstacle, typically reversing their direction at a wall or another mini.

Such a collision will get that other mini moving, too, creating plenty of opportunities for complex interactions between minis and obstacles.

Your mission is to get them into the end of level door, or in some cases the correct coloured door, or in others get a mini with a key to open the locked door so the others can parade through behind.

Moving metal

Additional points can be gained depending on how many times you move girders around the level, with positive and negative points being awarded for removing and replacing girders respectively.

Tapping on any rivet point will remove girders attached to it, while drawing a line between any two rivets will fix a girder between them, as long as you have enough distance in your girder inventory.

In many cases, the levels in Mini-Land Mayhem are a case of thinking laterally and experimenting. There's no time limit so you can make mistakes as long as you don't drop any of your minis on spikes or they collide with an enemy. Then it's Game Over, although, in the latter case, you can pick hammer power-ups to make your way through such travails.

Beware DK

Obviously things do get more difficult, especially in the Donkey Kong boss levels.

In the first one you have to direct three minis to certain locations on the level to give Donkey Kong an electric shock via a button each presses. He, however, has his own button to press, which randomly shakes up the rivets you can use to build the ramps required to get your minis into place. He also drops barrels on the little fellas, while a time limit keeps you moving.

Each set of levels also contains a bonus mini-game, such as directing falling barrels into boxes with girders. Each box rewards you with a different number of points.

And there's a fully featured Construction mode, whereby you can create you own levels to play, as well as upload and share (at least, that's what we'd imagine would be the case).

So it seems like Mini-Land Mayhem is an evolution not a revolution in terms of what we've seen before from the series - lots more solid action puzzling, then.
 

Reviewer photo
Jon Jordan 22 June 2010
Have your say! Related stories  
Post a comment - Please log in to leave a comment
Pocket Gamer Biz     PG Login
Login with Facebook Sign in with Twitter
Anonymous | 22:05 - 22 June 2010
is this dsiware like minis march again or a retail game like march of the minis jon?
POPULAR STORIES LATEST COMMENTS
LATEST NEWS
LATEST VIDEOS VIDEO REVIEWS