• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
Close
ABOUT US
Contact Us Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Android games
MORE PG SITES
PG.biz PG FRANCE PG Game Guides PG GameHubs PG Connects 2014
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
  header logo

Legendary Heroes

For:   Also on: AndroidiPhoneiPad
Summary Review Screens Videos Articles Tips  

Legends of the fall guy

Product: Legendary Heroes | Publisher: Maya Games | Format: Android | Genre: RPG | Players: 1 | File size: 58.8MB | Version: Europe
 
Legendary Heroes Android, thumbnail 1
For a developer, getting the feel of a character right is far more important than getting its look right. When you're playing a hulking barbarian you need to feel like you can crush the life out of almost anything that stumbles into your path.

If you're a lithe magician, you need to be slippery and quick, a blur of lightning bolts and arcane blasts who can get away from trouble with some wizard-y trickery.

It's a feat that Legendary Heroes fails to pull off, in spite of its interesting visuals and solid premise, leaving you with the distinct impression that you're neither legendary nor heroic.

Heroically running away

The game is a straightforward isometric 3D action-RTS, although it leaves an awful lot to be desired in the S department. You control a team of three heroes, aided by a bunch of disposable minions, with the aim of destroying a variety of enemy control points.

The key to winning a round is the mystical source, which sits in the opposing team's base. Once you've managed to smash that to bits it's Game Over, and you're left to reap the spoils of the slaughter.

Those spoils come in the form of gold and gems, which you can use to buy various buffs at the start of each round. Of course, this being a freemium title, you'll never have enough to get what you really want, but the model isn't quite intrusive enough to be annoying.

Not that advanced hero quest

The basic gameplay is really simple. You control one of the three heroes, and can swap between them by tapping on a bar at the bottom-left of the screen. More tapping controls movement, and your current hero's powers are displayed in a menu at the right of the screen.

Combat is a case of tapping on an enemy, then spamming your special moves until one of you falls over. It's an ugly system, and you never feel the heft of your blows or the exciting swirl of a magically concocted hurricane.

There are eight heroes to choose from, each with different strengths and weaknesses, some of whom need to be unlocked by defeating them in Campaign mode. Levels have different mini-quests for you to complete, and doing so unlocks gems.

No one special

The problem is, you never feel in control of what's happening in front of you. The different heroes have their different powers, but they're too easily destroyed by the other side's minions and tower defences to make them interesting.

Add to that the fact that you have no control over what your own minions do and you're left with a highly unsatisfactory hack-and-slasher, albeit one without much hacking or slashing. On-screen buttons are a little too small as well, so you'll often find yourself accidentally wandering into the field of battle.

It's a shame, because the underlying concept and art style work really well. But more often than not Legendary Heroes feels more like a cash-in on the action-RTS trend than an attempt to make the genre work on iOS.

iOS version reviewed.
 
Legendary Heroes
Reviewer photo
Harry Slater | 9 January 2012
Very much a case of style over substance, Legendary Heroes looks like an exciting action-RTS game, but plays like a freemium PowerPoint presentation
 
Have Your Say
Post a comment - Please log in to leave a comment
Pocket Gamer Biz     PG Login
Login with Facebook Sign in with Twitter
Joined:
Jan 2012
Post count:
1
chuxx | 11:08 - 19 January 2012
just curious - has the author played this kind of game before? DOTA/LOL based... it would explain why there is the automatic creeps/pushing towers gameplay over the RTS adventure.
 
POPULAR REVIEWS
LATEST COMMENTS
LATEST NEWS
LATEST VIDEOS VIDEO REVIEWS