Jump - spell stats and strategies in Clash of Clans
Enables troops that walk into its radius to vault over the enemy's walls for quick and deadly access to their defenses.
Deploy over the area of wall you want your troops to conquer and they'll do the rest.
The level of wall does not matter - it does not affect the Jump Spell's performance.
Radius: 5
Pulses: 30 (Lvl 1) / 60 (Lvl 2)
Pulse Interval: 0.3s
Creation Time: 45m
Spell Factory Level Required: 4
Level | Cost, Elixir | Upgrade Cost, Elixir | Upgrade Time | Laboratory Level Required |
1 | 23,000 | None | None | None |
2 | 29,000 | 4,000,000 | 5d | 6 |