Healing - spell stats and strategies in Clash of Clans
Casts a 'circle of health' that restores lost life energy to any of your troops fortunate enough to be within its boundaries, thereby extending their attack.
This works on all troop units, including Healers.
Radius: 5
Pulses: 40
Pulse Interval: 0.3s
Creation Time: 30m
Spell Factory Level Required: 2
Level | Total Healing | Cost, Elixir | Upgrade Cost, Elixir | Upgrade Time | Laboratory Level Required |
1 | 600 | 15,000 | None | None | None |
2 | 800 | 16,500 | 300,000 | 1d | 2 |
3 | 1000 | 18,000 | 600,000 | 2d | 4 |
4 | 1200 | 20,000 | 1,200,000 | 3d | 5 |
5 | 1400 | 22,000 | 2,400,000 | 5d | 6 |
6 | 1600 | 24,000 | 4,800,000 | 7d | 7 |