Uranium Inc.
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| Uranium Inc.

It's always awful to see a game with potential disappear underneath bad design choices and poor controls, and worse still when the game occasionally gets things right.

Sadly, that's the case with Uranium Inc. - it's a nice game that's wrapped in a structure that could only ever cause frustration.

Throw in an odd control system that's as much of a puzzle as the actual gameplay and you're left with a mobile also-ran that doesn't really deserve your attention.

Nuclear holocaust

The game is all about moving uranium from your factory out to the boats, trucks, and planes that will deliver it to your customers. The colour-coded boxes roll out onto a conveyor belt with a series of junctions on it.

It's your job to manipulate these junctions in order to make sure the correct coloured boxes get to the correct coloured method of delivery. And things start off promisingly, with a first level that offers some challenge. It's satisfying to watch the final bundle of radioactive material trundle onto a ship and disappear.

Unfortunately, things go sour pretty quickly. The second level drops you head-first into a maelstrom of junctions, boxes, and delivery methods, and the confusing control method just can't handle it.

You select a junction by tapping '2', '4', '6', or '8' on your keypad, but a bizarre movement system means it's never clear which direction goes which way.

When you've got boxes rolling out faster than you can figure things out, it's a recipe for nuclear disaster, and soon enough you'll be greeted with a Game Over screen.

Bury it in a hole

Due to the archaic nature of the game's progression system, dying on any level means you're sent back to the start, and what was once an intriguing introduction to the mechanics of the game becomes a sort of purgatory where the condemned uranium-placer must dwell for all eternity.

There's a great puzzle game here, but it's destroyed by rubbish controls, stupid progression systems, and a series of increasingly sharp difficulty spikes that are inserted further and further into your eyes as you play.

Do you self a favour and avoid the disappointment by avoiding Uranium Inc. like you'd avoid a radioactive wasteland.

Uranium Inc.

There's a decent game in Uranium Inc., but it's buried under so many layers of radioactive junk that discovering it is going to be terrible for your health
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Harry Slater
Harry Slater
Harry used to be really good at Snake on the Nokia 5110. Apparently though, digital snake wrangling isn't a proper job, so now he writes words about games instead.