Sk8 Krazy
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| Sk8 Krazy

When I was a younger man, I had a penchant for skateboarding. I was rubbish at it, but even at my basic skill level I understood that the thrill of this sport-cum-transport method lay in its fluidity.

That's a fact that Fugumobile has done its utmost to ignore in Sk8 Krazy, choosing instead to focus on incessant musical licks and a bizarre line in graffiti-tagged concrete in order to replicate the 'extreme' atmosphere often incorrectly associated with the pastime.

While not particularly painful, the result is a missed opportunity wrapped in a bland and uninteresting shell.

That's a bad fall

In Sk8 Krazy, you constantly roll along a quarter pipe, performing as many tricks as you can within a two-minute time limit. The more tricks you pull off, the more points you'll score once those two minutes are up.

The key to landing a trick is speed. You need to pump up and down the ramp to gain speed, pushing and releasing 4 on the keypad to do so. When you're travelling fast enough, pushing 1, 2, 3, 7, 8, or 9 will perform a set trick.

The higher the number on the keypad you choose, the quicker you need to be going to land the trick. Push 9 when the velocity meter in the top-right hand of the screen isn't full enough, and you'll end up face first on the ramp, wasting valuable seconds.

Except the seconds aren't really that important, because none of the conditions of your skating change. If you mess up this run, you can just start another one.

Broken shins

After a few runs, though, you just won't care any more. Sk8 Krazy is fun in short bursts, but you quickly realise that those short bursts are getting shorter and shorter each time.

There are no obstacles to jump over, no rails to grind, just the same stretch of concrete fading away into oblivion.

If you're desperate for some sort of skateboarding game on your mobile and this is the only one you can find, then it's just about worth a punt. Otherwise, there's nothing to see here but a clunky, dull slab of 'to the max' nonsense.

Sk8 Krazy

A game that fails to capture any of the delights of its subject material, Sk8 Krazy isn't awful, but it's not very good, either
Score
Harry Slater
Harry Slater
Harry used to be really good at Snake on the Nokia 5110. Apparently though, digital snake wrangling isn't a proper job, so now he writes words about games instead.