Ferrari GT Evolution

If you're going to play a racing game that features cars from only one manufacturer then they might as well be Ferraris. Ferrari GT has a better ring to it than Honda GT. Or - even worse - Renault GT, since, as the advert for the Renault Megane reminds us, no one in their right mind would want that. ("Do you remember when you said you'd never buy a Renault?" Well, actually no. But now you've mentioned their apparent stigma I'll never buy one. Thanks.)

The 26 unlockable Ferraris on offer here are enough to get any car fanatic salivating all over their lovely shiny red paintwork, especially since they're replicated with a lot of love and attention. The car models in Ferrari GT are spot on.

The only slight jolt from racing reality is when you wrap one around a tree or ram one up the bottom of one of your opponents, in which case the animation jumps to that of your upended car. There are no realistic crash models here, although that's not something that'll spoil your enjoyable of the racing itself.

The racing takes place in a range of cities, starting in Rome, then branching out to Athens and Berlin. Aesthetically, these cities are almost as good looking as the cars. They're packed with detail and even come with multiple routes and short cuts.

There's a bit of pop-up, which means that buildings look a bit on the flimsy side, but clearly as you're driving a Ferrari along the streets at 200mph, you don't have that much time to rue the problem.

What has more of an impact on the racing is that some bits of scenery can be driven straight through, while other bits instantly turn you upside down. Of course, if you stay on the road (which is recommended) and off the pavements it's not a problem that'll hinder you.

Ferrari GT's car handling takes a bit of getting used to. It's very easy - in fact, at first it feels a little too easy, as if you're not really in full control of your car. This is most noticeable when taking a sharp corner, at which point you'll go into an automatic drift.

This drift takes control of your car out of your hands until it ends, automatically, once you're round the corner. It takes the skill of cornering out of the player's hands to an extent, although - fortunately - the game's challenges put a need for skilful driving back in to compensate.

These challenges include one-on-one races, weaving through cones and drifting a certain number of metres before hitting the finish line. Plenty of them require more than one stab to master, but they're also all perfectly attainable with a bit of practice.

Taking the right path at crossroads sometimes comes into play, as does staying on the track in order to keep building your speed. This part of the game is so important that as well as having a speedometer on the screen, you have the letters spelling out 'Ferrari' at the top of it, which gradually fill in as you build speed.

It's got slick looks and presentation, a nicely structured Career mode in which you earn credits for good driving to spend on more cars and - quelle surprise for a mobile game - actually quite decent music. What it doesn't have is completely spot on control, as seen in games like Rally Master Pro.

Perhaps, as when deciding whether or not to buy a real Ferrari (a situation I've been in plenty of times), your decision to fork out the cash for it depends on whether style's your priority or you'd rather have something a bit more solid for your pennies.

Ferrari GT Evolution

An adrenaline-packed city racing game with numerous Ferrari models to buy and sell, races to win and challenges to complete. It's lengthy and well presented, but the car handling isn't quite as realistic as you'd hope for
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Kath Brice
Kath Brice
Kath gave up a job working with animals five years ago to join the world of video game journalism, which now sees her running our DS section. With so many male work colleagues, many have asked if she notices any difference.