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Mobile  header logo

 MOBILE GAME REVIEW

Blades & Magic

Enchanting

Product: Blades & Magic | Developer: Fishlabs | Publisher: Player X | Format: Mobile | Genre: 3D, Hardcore, RPG | Players: 1 | Format: J2ME | File size: 1627KB | Reviewed on: K800i other handsets | Version: Europe
Blades & Magic Mobile, thumbnail 1
That old adage of buses springs to mind with Blades & Magic. Stunning RPG gaming goodness has been a little thin on the ground for us mobile gamers for, well, forever. And now, two of the buggers have turned up at once.

Like Gameloft's Rise of Lost Empires – which we'll review very soon – Blades & Magic has been lavished in masses of glorious development effort. Indeed, the game relies on the renowned 'Abyss Engine' as its glorious undercarriage and its role in Fishlabs crafting such a fantastic RPG shouldn't be underestimated.

A gushing start, then, and deservedly so. Nevertheless, so that we may continue, lets get the few foibles that Blades & Magic suffers from out of the way, shall we? We can then truly get stuck into bandying around the kind of praise that's levied towards Wayne Rooney as soon as he touches the ball. Even when he manages to do close to bugger all with it.

Sorry, bit of tangent there.

Anyway, most RPGs are made or broken by their storyline, and it's the one area where Blades & Magic stumbles. It's all fairly standard fantasy fare, with orcs, dragons, and dwarfs aplenty. Lord of The Rings fans will be in heaven and, thankfully, the way the story is rolled out via gloriously detailed cut-scenes suits the game perfectly. But die-hard fantasy haters might find all the goblin talk and battles between dark and light too much to bear.

The translation from the game's original German leaves a little to be desired, too. Several grammatical errors pop up, which can be confusing, especially when the text really starts to roll. It's not a major deficiency but it does remove a layer of sheen from such a stunning game.

Though most of the published screenshots show off a glorious 3D title, Blades & Magic actually consists of a fair amount of 2D action. You move around the game map via a standard top-down screen, populated by several villages and areas to visit. You simply have to move your little icon to the area you wish to meander along to, and you'll make the trip. Easy.

Once there – or even during your journey – you'll encounter an enemy to make bloody battle with, and that's when the true visual beauty of Blades & Magic makes an appearance.

Looking much like a beat-'em-up, you have the opportunity stack up to five separate moves that your character will unleash in order to bash the opponent into submission. Initial encounters see you simply repeatedly choosing standard offensive movements in order to deplete your enemies' health bar. Hardly the kind of depth-filled goodness you expect from an RPG.

As you progress, however, more and more spells and abilities become available to you, making battles less a test of how quickly you can mash the select button, and more a true analysis of your tactical skills. All this is made the more enticing by the promise of extra customisation via the upgrading of your skills as you see fit.

Battling monsters hands you experience points, which as you'd expect can be splashed out on upgrading your character's abilities. So if you want an extra slice of power for your meathead warrior, focus on adding points to their strength stat. They'll then find slicing through necks increasingly easier. It's standard stuff, but you can't beat customisation to make your character feel like your very own.

Take every component of Blades & Magic separately, then,  and not one of them will amaze you. What you'll have in front of your are effectively the traditional elements of a standard RPG, however well realised those elements may be.

Embark on the game's journey, though, and you'll be hooked. Because once you've lost a few hours building up your character, exploring the sprawling, convincing gameworld, and engaging in its enthralling battles, you'll realise this is so much more than the simple sum of its parts.

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Blades & Magic
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Chris Pickering | 18 October 2007
Stunning RPG that demands to be played. It's got everything to create the kind of mobile gaming experience you'll remember in years to come
 
Rate this game >> Average reader score: 
Have Your Say
Joined:
Oct 2007
Post count:
5
fil8754 | 18 October 2007
i thought this was the most disappointing mobile release of the year, it simply didnt live up to expectations.

1. most of the characters you meet are just 2d pop screens which are so small you can hardly see them.

2. you cant really explore that much you are forced to move along a series of dots which is awful it doesnt feel like an adventure at all and when you are asked to go and find something in a task its usually one dot away.

3. the main problem with this game is the 2d section which just doesnt work,also when you complete chapters you cant go back to previously explored regions so the whole feel is very very linear. This is something that Might and Magic II also suffers from (its the much better game however).

4. The 3D fighting sequences and building of your chracters skilss is great. Thats basically what this game is not an RPG.

5. Still waiting for the first RPG Zelda game on mobile ?
Joined:
May 2007
Post count:
837
Fraser | 18 October 2007
Hi there fil8754,

Thanks for your thoughts. Wouldn'T hold your breath for an official Zelda mobile game though, not unless Nintendo releases a phone.
Joined:
Nov 2006
Post count:
580
Mandark | 18 October 2007
Not played it enough to properly rate it yet but I agree with a lot of fil's comments about the game not being quite the 3D extravaganza the hype made it out to be. It is disappointingly 2D and linear. I suppose it was asking too much for it to be anything else in Java game. But I felt Might and Magic 2 gives a greater impression of open play.

Anyway it's a quality mobile game and deserves a high rating.
Joined:
Oct 2007
Post count:
5
fil8754 | 18 October 2007
Mandark, you are right, they bit off more than they could chew here but its still a good game in its own right but lets face it this was supposed to be one of the games of the year.

Has anyone tried the link on the homepage here to download critter crunch ?? it doesnt work all you get is a page of info about the game and some terms and conditions about downloading but there are no instructions to download or a download link ?????

Pocket Gamer ???
Joined:
Oct 2007
Post count:
1
philDen | 18 October 2007
Joined:
May 2007
Post count:
387
MattyLion | 19 October 2007
Was Rooney's goal in Russia not good enough for you?!
Joined:
Mar 2008
Post count:
5
jontycampbell | 13 March 2008
ITS QUITE HARD IN THE SENSE THAT YOUR PROGRESS grinds to a halt in the 2nd chapter as you try and figure a way out to enter the castle
MasterGamer | 16 January 2010
Good RPG game with good storytelling.
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PG Tips & Cheats  
  • The Warrior class is a good initial choice for newcomers to RPG gaming – they're powerful.
  • Make good use of the available save slots. Having a handful of saves can stop you getting firmly stuck, without an alternative to fall back on.
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