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The Innovation of the Gaming Industry

For: Facebook
Developers Corner submission by Developers Corner
The Innovation of the Gaming Industry

Video games are a staple form of media that have been around for over forty years. They have become one of the most popular kinds of entertainment in the world and every year they are making more and more money. Unlike many other types of media, such as TV and movies, they have changed a lot in this time as people try new ideas, modify things and risk a concept that could become the next big step in gaming.

Games started of as simple machine back in the seventies, though the earliest title was Space War! from the sixties. Games such as Pong and Pac-Man were incredibly unsophisticated but fun to play. They would be found in arcade machines, with home releases following eventually. These and other games such as Asteroids, Galaxian and Space Invaders would capture the imagination of the youth and would become worldwide phenomenons. Relying on movement and gameplay, these examples remain enjoyable to this day.

Arcades would long be the major way of playing video games. These would grow throughout the eighties to be the most popular spot for kids and teenagers. Each time you visited you could find something new, whether it had better graphics, new gameplay, different genres and more. People would line up to play popular games, with shooters and fighting games being prominent. Going into the nineties, Street Fighter II would revolutionise the arcade scene with not only being a fun game to play against real people and would help to innovate competitive game tournaments. Different ways of playing game such as steering wheels, dance mats, punching pads and more would be convinced in the arcades.

Games coming to PC and consoles would make things much different. While games were usually simple things, in which you tried to get from one point to another, win a race, beat an opponent in sports or a fight, being able to play at your own pace and for drawn-out periods, allowed for stories. Games such as Shining Force, Dragon Quest and Final Fantasy were games you could play for a long time and invest in the characters and setting. This would enabled games to become more and more story heavy, then cinematic, with notable examples being the Metal Gear Solid and Uncharted series.

Online would be the next innovation of video games. Being able to connect to internet features has become an essential component and one that can be used in different ways. It can be used to add more to your experience, such as adding new missions, characters, costumes and more, with modern game such as Overwatch and Street Fighter V using this thoroughly. They, and many others, use online play so you can compete against or team up with real players. This allows for a wide range of possibilities and longer replay value for the games. This also applies to virtual casinos, such as Lucky Nugget Casino, which use online to play for real money without leaving your home. Online gaming has also helped competitive gaming and eSports to boom.

Virtual reality, toys-to-life, touch screens, dual screens and game invasions are some of the recent things we've seen in games, and have brought new ways to play. As time goes on, we'll see new innovations in the gaming industry and they could soon become the norm.

DISCLAIMER: This article has been submitted via the PG Business Network and does not represent the views of Pocket Gamer.

Published on 18 July
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