The prospect of helping two rodents to scurry around in real life wouldn't be too appealing for most folk.
Point out that said rodents are actually Danger Mouse and Penfold, however, and their interest is likely to grow.
Considering the original TV series consisted of fewer than 90 episodes in all, the continued popularity of Cosgrove Hall's finest on both sides of the Atlantic is nothing to be sniffed at.
The problem is, Danger Mouse doesn't necessarily provide the best material for a video game.
Mouse, loose, about this houseRather than attempt to turn the franchise into an overly elaborate and frankly unrealistic Sonic-style platformer – seemingly the template for most such cash-ins – Spacehopper Studios has opted to keep things comparatively direct.
The idea is to co-ordinate collaboration between the two characters to enable them to slip through a series of levels partitioned by a collection of doors.
Simply speaking, this means either using Penfold to crawl through tight spaces to flip switches and open up the path ahead, or using Danger Mouse – who, with his added height, is able to leap to platforms up above – to do much the same in the upper reaches of each stage.
Switching back and forth between both characters soon becomes second nature, if only through repetition rather than the elegance of the game's design.
Doubting dangerThat's not to say Danger Mouse's levels are in any way shoddy.
Indeed, the need to use both Danger Mouse and Penfold together as the stages become populated by enemies – crocodiles being the first to take a snap – adds a nice balance, with Danger Mouse able to pick up his feeble friend and throw him over numerous potential pitfalls up ahead.
But Danger Mouse's very simplicity in the end serves only to cement how forgettable it is.
Choosing which character to employ, for instance, is heavily signposted from the off, meaning carrying out tasks as ordered rather than working out what needs to be accomplished in the first place soon becomes the game's language.
The game features plenty of nods to the TV series, bringing some character to proceedings. But in terms of gameplay, Danger Mouse is ultimately a routine affair, with a succession of simple puzzles proving to be far less potent than the mouse himself.