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Xbox Game Pass adding Banjo-Kazooie, Worms Rumble, and more

Xbox Game Pass adding Banjo-Kazooie, Worms Rumble, and more
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Xbox has released a new blog post over on Xbox Wire which details which new games will be coming to its Game Pass service at the end of the month.

The games confirmed for Xbox Game Pass differ depending on the platform between PC, console and cloud. As you can play cloud-enabled games on your mobile phone, we’ll focus on those ones here.

Worms Rumble is available today on Xbox Game Pass Cloud. It’s an arena-based real-time combat game set in the Worms universe and features the same kind of silliness you’ve come to expect from the series.

Later, on 1st July, Banjo-Kazooie: Nuts & Bolts, Bug Fables: The Everlasting Sapling, Gang Beasts, Immortal Realms: Vampire Wars, and Limbo each arrive on Xbox Game Pass Cloud. Check out the official Xbox announcement for details on those games.

Meanwhile, eight more games on Xbox Game Pass Cloud have now received touch controls. This allows you to play them like traditional mobile games using your hands as opposed to a controller.

The games included in this are:

• Dirt 5
• Double Kick Heroes
• Eastshade
• Empire of Sin
• Haven
• Octopath Traveler
• Torchlight III
• Yakuza: Like a Dragon

Don’t forget that there are also a bunch of games leaving Xbox Game Pass at the end of the month too. You have until 30th June to play Battle Chasers: Nightwar, Marvel vs. Capcom: Infinite, Mistover, Monster Hunter World, Out of the Park Baseball 21, Outer Wilds, Soulcalibur VI, and The Messenger across PC, console and cloud.

Xbox Game Pass is the premium subscription service from Microsoft that gives you unlimited access to hundreds of games across PC, console and on your mobile phone via the Cloud. You can read more about it on the official website here.

Check out all the games currently on Xbox Game Pass which have touch controls enabled.
Olly Smith
Olly Smith
With a keen eye for hidden gems and long-forgotten retro titles, Olly is a games journalist who works hard to progress twenty minutes without a checkpoint only to fail on the home stretch.