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Android  header logo

 ANDROID NEWS

Terraria 2 will be heading to mobile and handhelds around launch

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Summary News Review Screens Videos Articles Tips  
Product: Terraria 2 | Developer: Redigit | Genre: Adventure, RPG
For: Android   Also on: iPhone, iPad, PS Vita
 
Terraria 2 Android, thumbnail 1
Since October 2013 landed upon the Earth, it's become public knowledge that Terraria 2 is on its way in the distant future.

Creator Redigit (aka Andrew Spinks) came back after a development break to announce and talk about his intentions for the sequel to the popular sandbox-crafting adventure game.

Speaking to RPS, Spinks admitted the limitations of the Bronze Award-winning Terraria, and declared his desire for infinite worlds for players to freely explore in the sequel. 

There's not many more details regarding features and gameplay details of Terraria 2 yet, though. That's mostly because development hasn't really started upon it yet.

Since the original Terraria launched on PC first, before spreading out to other platforms, most of the talk about the sequel has revolved around that platform.

Terraria

But we don't cover PC games on PG, so we stepped into Spinks's virtual office with the intention of finding out what the plans were regarding other platforms for Terraria 2.

Here's what he told us, but be warned 3DS fans, you may feel a twang of disappointment.

"I am wanting to code Terraria 2 in a more portable language so it can be released on multiple platforms at launch or close to launch," Spinks told PG.

"3DS is something I was very interested in getting Terraria on but the system unfortunately cannot run Terraria the way it needs to be ran."

So there we have it. Looks like we can expect Terraria 2 to come to mobile and handheld platforms on, or close to, launch. But the 3DS? Not going to happen any time soon.

We'll keep an eye out for more significant details regarding Terraria 2 as development gets under way. For now, either play the original on your mobile, or wait a little longer for the Vita port.
 

Reviewer photo
Chris Priestman 22 October 2013
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Show: Latest | Oldest
Joined:
Jul 2013
Post count:
46
@THEBIGBEN2012 | 17:17 - 23 October 2013
its coming to windows phone too. not just ios android vita
Joined:
Oct 2013
Post count:
1
@jaredsartin | 12:46 - 23 October 2013
Did he by chance say what this "portable" framework was?
Joined:
Aug 2013
Post count:
446
Mothreja Jay | 05:50 - 23 October 2013
Awesome news.
Joined:
Aug 2013
Post count:
14
James Lively | 01:24 - 23 October 2013
Why would the lack of a second stick matter? That doesn't make any sense. A control scheme could be invented that fully utilized the system layout.

My guess is specs. Tho really, I wouldn't think a sprite based game, albeit with lighting effects, would be beyond the 3ds.
Joined:
Aug 2013
Post count:
14
James Lively | 01:21 - 23 October 2013
Joined:
Aug 2012
Post count:
36
Paul Taeles | 23:48 - 22 October 2013
Probably the lack of dual stick.
Joined:
Mar 2009
Post count:
21
Fritz Frapp | 17:00 - 22 October 2013
Wonder exactly what was the problem with getting the game running on 3DS?
 
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