Stargazing is a new indie game from Paul Burgess - an ex-industry veteran who has worked on the likes of DJ Hero, Need for Speed, and NaturalMotion's Clumsy Ninja.
It's out today on iOS and Android for £1.49 / $1.99. I've spent some time with Stargazing since its release this morning, and it's a pretty unusual experience.
Stargazing coaxes the player into appreciating - and perhaps even learning - the patterns that appear in the night's sky. The usual pinch-to-zoom and drag functions allow you pan around the sky. Tapping stars in sequence draws a line between them, thus identifying constellations.
Stargazing's pretty forgiving. Realising that most of us are not gifted astronomers, simply jabbing at stars in a haphazard manner seems enough to muddle through here. Think of it as gently dipping your toe in the world of constellations, rather than immersing yourself fully.
Stars in their eyes
Clearly, Burgess wants the appeal to be broader than the astronomy niche. We follow two characters, James and Cece, throughout their lives, giving us some human appeal besides the basic star-tapping and pattern-making.
We see how their lives are progressing through these sparse, shared moments beneath the stars - we see them grow up, and we see the importance that constellations play in their lives.
It's an acquired taste, sure, but if Burgess's vision of minimalistic sky-searching sounds in any way appealing to you then this might just be your bag.