News

Kickstart this: Peopletime is a Dwarf Fortress-inspired game for mobile and smartwatches

Settle in

Kickstart this: Peopletime is a Dwarf Fortress-inspired game for mobile and smartwatches
|
| Peopletime

Cass Carpendale's Peopletime is a civilisation management game inspired by Dwarf Fortress and Tomodachi Life. It's currently on Kickstarter.

The idea of is to manage a group of settlers as they live their lives and expand in a number of different ways.

A cool feature of Peopletime is that it's played in real-time. This means it will run in the background while you do other things.

That, along with the low-tech line art visuals, means that it's perfect not just for mobile gaming, but also playing on Android Wear and the Apple Watch, too.

Your people will live their lives on your phone, tablet, or watch without your input. However, what you can do is to help them along.

Instead of fetching food from the wilds when hungry, you could instruct your people to gather it in a storage hut instead.

Peopletime

Eventually, this could grow into a farm, and then your people will have a regular supply of food.

With that basic need served, the opportunity opens up for others to expand into the fields of building, crafting, and research.

As Carpendale says, Peopletime is more akin to a window into another world that you can interact with at any time.

He's taken it to Kickstarter to seek $15,000 in funding that he can focus all his time on developing it. "Depth and breadth are my primary goals here, and obviously those things are huge time sinks," Carpendale explains.

However, the $15,000 will only get Peopletime onto Android for smartphones and watches. For it to come to iOS and Apple Watch, the $22,000 stretch goal needs to be reached.

For $5 you can get a copy of Peopletime, wheras $7 will get you access to the alpha and beta builds.

Higher tiers get you into the private development forum and let you name one of the citizens of Peopletime.

Chris Priestman
Chris Priestman
Anything eccentric, macabre, or just plain weird, is what Chris is all about. He turns the spotlight on the games that fly under the radar.