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[Updated] Order & Chaos Duels
First, second, and third impressions
By Peter Willington 28 March 2013
Order & Chaos Duels | Publisher:
Gameloft | Format:
Android, iPhone, iPad | Genre:
board game | Players:
1 | Networking:
wireless (network) | Version:
This is a freemium game review, in which we give our impressions immediately after booting a game up, again after three days, and finally after seven days. That's what the strange sub-headings are all about. Click on the link to skip to day three.
If the groups involved in promoting teen abstinence were really serious about their cause there would be a lot more collectible card games being played these days.
There's an inherent nerdiness to CCGs that encourages unsociable behaviour. These games attach themselves to your mind like limpets, until the only thing you can think of is getting that ultra hard-to-find holofoil you've had your eyes on. Anything else - anything else - in life is secondary. I should know - I used to play Decipher's Star Trek CCG.
Gameloft has produced a fine collectible card game here, and though the IAPs are steep and multiplayer is best described as functional, the fundamentals are what you're coming for. Provided you're a card-fiend, they're what you'll stay for too