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The best Android games this week - Battle Worlds: Kronos, Sweet Drmzzz, Muertitos

Battling Mexican dreams

The best Android games this week - Battle Worlds: Kronos, Sweet Drmzzz, Muertitos

Every Friday, Pocket Gamer offers hands-on impressions of the week's three best new Android games.

Battle Worlds: Kronos
By King Art - buy on Android tablets (£7.02 / $9.99) Battle Worlds: Kronos

Battle Worlds: Kronos is like strawberry trifle to fans of grand strategy games. It's layered, rich, and utterly more-ish.

Developer King Art attempts to hearken back to classic, pure turn-based strategy here with traditional side vs. side wars on a hex-based grid.

As simple as the concept may be, Battle Worlds: Kronos is far from an easy ride. So you'll want to head into it with a clear head, ready to employ ruthless tactics to outdo your opponent.

It's a real "easy to learn, hard to master" type of strategy game. Plus, with the huge single-player campaign and the asynchronous online multiplayer, you can play it for a very long time.

If you're an armchair overlord it's a game you'll want to check out.

Sweet Drmzzz
By Bart Bonte - buy on Android (69p / 99c)

Sweet Drmzzz

Imagine WarioWare with a much more pleasant tone. That's what Sweet Drmzzz is, more of less.

You play as yourself in your dreams, playing with space worms, and riding on a rocket.

There are several levels to get through, and the game's strength is in constantly reinventing itself.

In one level you'll be playing a Snake type of game. The next you'll be pouring sugar to precise measurements into cups. Then you're matching space worms together according to their colour.

It's a blast that sends you up to space for a serene and playful good time. Once you get into its dreamy loop it's hard to bring yourself out of it willingly.

Muertitos
By HyperBeard Games - buy on Android (69p / 99c) Muertitos

Muertitos is a surprisingly original and delightful take on match-3 puzzlers.

It stands-out immediately with its vibrant art work. And the characters inspired by or taken directly from (I'm not sure) Mexican culture gives it a good kick.

Where it excels, though, is in the slight tweak to the match-3 formula. Rather than swapping tiles inside the grid, you nudge them into it from the outside.

This means that you have to plan ahead, as if you don't you can nudge too many tiles into the grid and get yourself stuck.

It's a match-3 puzzler that reminded me why this genre is so popular in the first place. A charming time-waster at the least.

Chris Priestman
Chris Priestman
Anything eccentric, macabre, or just plain weird, is what Chris is all about. He turns the spotlight on the games that fly under the radar.