Pocket Gamer
Game review
Kingdom Conquest II
Slightly spoiled by choice
by Peter Willington 28/1/2013
Product: Kingdom Conquest II
Developer: Sega Networks
Publisher: Sega Mobile
Format: Android, iPhone, iPad
Genre: Card battler, Strategy
Players: 1-4
Networking: wireless (network)
Version: Europe
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This is a freemium game review, in which we give our impressions immediately after booting a game up, again after three days, and finally after seven days. That's what the strange sub-headings are all about.

Last year I got all excited about the potential release on Vita of a game called Samurai & Dragons. The game still hasn't come to Europe, but its iOS counterpart Kingdom Conquest certainly has.

I didn't put much time into it in the end, but I've been given another chance to experience its brand of gameplay this week as I review its sequel.

For the next seven days I'll be conquering dominions as I put the game through its paces. Is the action thrilling? How deep is the strategy? And, more importantly, will there be both samurai AND dragons? Let's find out. ...
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Menus could be snappier and simpler, and there are too many systems at play to hook casual players, but those that do get the Kingdom Conquest bug will find a compelling multi-genre blend with high production values
Audio/visual: 8
Gameplay: 7
Value: 9
Innovation: 8
Overall: 8
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