• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
ABOUT US
Contact Us Who Are We? Hall Of Fame Advertising With PG Games Archive
MORE PG SITES
PG.biz PG FRANCE PG GERMANY PG Game Guides PG GameHubs PG Connects 2014
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
FREE STUFF
Competitions Free iOS Games iOS Price Drops
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
Android  header logo

Jungle Heat

For: Android   Also on: iPhone, iPad

Medium heat

Product: Jungle Heat | Developer: My.com | Publisher: Mail.Ru | Format: Android | Genre: Strategy | Players: 1 | Networking: wireless (network) | Version: Europe
 
Jungle Heat Android, thumbnail 1
This is a freemium game review, in which we give our impressions immediately after booting a game up, again after three days, and finally after seven days. That's what the strange sub-headings are all about. Click on the link to jump straight to day three or day seven.

Not wishing to start proceedings in a crass way, but I'm pretty sure "jungle heat" is slang for a particularly nasty STD.

Whatever, this game's title doesn't exactly give much away. After further investigation (I read the App Store description), it turns out Jungle Heat is a "military strategy management game".

Judging by the game's screenshots, one of which features a dress on a military lady that leaves nothing to the imagination, this game's a bit sexy, too. How exciting!

Advertisement
Enough with the speculation: there's some games criticism to be done.

First impressions

I've figured out the most likely reason for Jungle Heat's odd title: the text doesn't look as if it was written by someone whose first language is English. The sentence structure and turns of phrase are really, um, unorthodox in places.

Take this line, exclaimed after a rousing victory, for example: "it's time to show General Blood where the alligators have their lunch."

Sorry, what? I don't understand what alligators - and the area where they dine - have got to do with my wiping out an opposing army with bullets. Or is this a common saying that has managed to pass me by completely?

Oh, yes, you read that right: the main villain of this piece is a chap called 'General Blood'.

The story, then - it's not exactly the game's greatest asset. Which is a pity, because so far it's one of the few things saving it from being written off as a wholesale rip-off of Clash of Clans.

IAPs explained
Gold, Oil, and Diamonds are your resources here. And while you can acquire the first two through regular play, it's much harder to acquire Diamonds.

You can get a few here and there as rewards for play, but usually you'll have to pay for them. 100 Diamonds are 69p / 99c, with prices going up to £69.99 for 14,500 of the blighters.

You can use Diamonds to gain more resources instantly, to speed up wait timers, and for a few non-essential items (like additional workers).
There are loads of game developers that "draw inspiration" from others, and, for the most part, I think that's fine. Jungle Heat so closely resembles Clash of Clans, though, that I actually had to double-check that this wasn't a Supercell product.

My.com absolutely nails the gameplay of Clash of Clans here. So, you build oil and gold mines; you have only two workers that can create new buildings and upgrade old ones; you have to defend an HQ; and you can attack the bases of nearby bad guys for more resources.

You even do battle in a similar manner to doing battle in Clash of Clans. Yep, you have to tap the space you'd like your troops to enter the battlefield. They then automatically attack facilities while being pelted by defences.

Of course, Clash of Clans isn't a bad game. Far from it. If you're going to emulate a title, it may as well be a good one. And with Jungle Heat, My.com is doing a good job of emulating it... so far, that is.

Day 3: Oh, CoC

After further investigation, I can confirm that, yes, Jungle Heat is a Clash of Clans clone. And, nope, it doesn't appear to be morphing into anything else.

I like the visual change from barbarian clan to jungle-dwelling militia group, mind. Plus, the shrieks and cries do have a bestial appeal.

However, I'm progressing through the game just as you might expect: I've built cannons to defend the base from intruders, and I'm working through the main quest of the game as quickly as I can build new troops to overwhelm the enemy forces.

I'm also clearing nearby patches of land so I can lay the groundwork to expand my base out further. Oh, and I'm upgrading every building I possibly can with the tiny workforce I have so that I can produce more resources and unlock new buildings and troops.

It's a familiar grind, then, but it's still an enjoyable one. Even if there is a severe feeling of déjà vu about everything I'm doing.

Day 7: Feeling the heat

On Tuesday, I found that my base had been attacked. I tapped on the graves that were littering my base to remove them.

On Wednesday, I began building a wall around my HQ which will aid my defences.

Today, I added a new building - the Clan HQ - so I could create or join a clan.

Finding the differences between Jungle Heat and Clash of Clans is becoming really tough.

The AI of your troops is worse in Jungle Heat, though, that's for damn sure. I've lost battles because my troops have decided to attack walls instead of the turrets firing down on them, for example.

There's less of a community here, too, but that's likely just due to its relative youth. It did, at least, mean that finding a clan with openings was a doddle. Plus, there are online tournaments to encourage the growth of communities.

Have I been a bit tough on Jungle Heat simply because it's similar to Clash of Clans? Perhaps. If you've only ever owned Android devices and you're looking for the next best thing to Clash of Clans, then this is it.

But then I and, I would argue, most people reading this review with iOS hardware have already put a lot of time into Supercell's monstrously successful game, so it's not massively thrilling (to me, at least) to just repeat that experience almost wholesale no matter how competent a clone this game may be.

How are you getting on with the game? You can tell us and the rest of the PG community about your experiences by leaving a comment in the box below.
 
Jungle Heat
Reviewer photo
Peter Willington | 19 September 2013
Clash of Clans with a jungle setting and a modern military theme. Jungle Heat isn't exactly innovative, then, but at least its developer does steal its ideas from the best and re-purposes them effectively
 
Have Your Say
Post a comment - Please log in to leave a comment
Pocket Gamer Biz     PG Login
Login with Facebook Sign in with Twitter
Show: Latest | Oldest
Joined:
Sep 2013
Post count:
4
nko_terato | 03:00 - 19 September 2013
Fun and detailed visuals but after I read many comments from other Nexus 7 user that said this game does not t seem to run well on this device I decided not to download it
Joined:
Oct 2012
Post count:
148
@britishgaming | 18:05 - 18 September 2013
Oh can it Flakky
Joined:
Mar 2013
Post count:
30
flakky | 17:49 - 18 September 2013
I am still waiting the arrival of real time strategy games on android. They would be the real deal, not this one.

Also check out my android game reviews, ratings, experiences and other music/art or other entertainment related stuff at gladewine.wordpress.com / facebook - Gladewine / twitter@ gladewine
Joined:
Jun 2013
Post count:
4
Shaun Watters | 13:21 - 13 September 2013
Since we dont have clash of clans on android - im gonna give this one a go!
 
POPULAR REVIEWS
LATEST COMMENTS LATEST NEWS
LATEST VIDEOS
VIDEO REVIEWS