• arrow
    LOG IN 
    • Log in using an option below.
      Forgot password?
      Login with Facebook
      Sign in with Twitter

Shop Contact Us Submit Videos Who Are We? Hall Of Fame Advertising With PG Games Archive
Best games on iPhone Best games on iPad Best games on Apple Watch Best games on Android
Best free games on iPhone Best free games on iPad Best free games on Apple Watch Best free games on Android Competitions
iPhone game sales iPad game sales Apple Watch game sales Android game sales
Latest iPhone game updates Latest iPad game updates Latest Apple Watch game updates Latest Android game updates
New iPhone games New iPad games New Apple Watch games New Android games
PG.biz PG FRANCE PG GERMANY PG Game Guides PG GameHubs PG Connects
AppSpy 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
Pocket Gamer on NewsNow
UK Mobile Pages Directory
Skinflint Price Comparison
Android  header logo

Need A Hero

For: Android

Your princess is in another castle

Product: Need A Hero | Developer: Alis Games | Publisher: Renatus | Format: Android | Genre: Puzzle | Players: 1 | Version: Europe
Need A Hero Android, thumbnail 1
Two things instantly spring to my mind when you first stumble across Mad Hat Games's Need A Hero on the Google Play store.

One: it looks like just another title in the ever-swelling sea of match-three puzzlers. And two: its title sounds a bit like Bonnie Tyler's 1984 hit song 'Holding Out for a Hero'.

Thankfully, it has about as much in common with that song as it does with the endless ocean of generic match-three puzzlers: almost nothing at all beyond a fleeting surface resemblance.

Monster hunting

The princess has been kidnapped by a dragon and imprisoned in a tower. You, being a hero, have to rescue her.

You do this through matching three or more 'tiles' together to create a chain that feeds your 'power' meter. Once your meter is full, you'll attack your orc, witch, or demon opponent. It's a rinse-and-repeat strategy that sees you whittling your opponents' health down to zero

IAPs explained
Need A Hero has two forms of currency: Coins, and Crystals.

Coins are used to purchase power ups during battle, and your average purchase can be a small power up for 60 Coins all the way up to 600 and over for your more powerful purchases.

Prices for Coins also vary from just $0.99/65p for 1,000 Coins to $49.99/£32.50 for 70,000. For the same amount, you'll bag yourself 20 Crystals up to 1,400 respectively.

Crystals are used primarily to speed things up, such as acquiring items for crafting without playing through levels, letting you cut crafting times and mini-game refresh times into nothingness.

These prices range from around three or four Crystals for small items or the more powerful power-ups, all the way up to 20 or 40+ to craft items.
However, things aren't as simple as they seem. First of all, the 'tiles' are actually colour-matched monsters, and Need A Hero also gives you incentives to tie longer 'tiles' together, despite the fact you're never playing for a high score.

By chaining six or more of these monsters together you'll be granted a Fire Tome that blows up surrounding monsters. Chain 11 of these colourful beasties together and you'll be rewarded with a Water Tome that spurts out a torrent of water horizontally and vertically across the board.

Finally, tying 14 of these fellows grants you a Lightning Tome that, when paired with another beast, completely removes all similar pieces from the board.

You also get the chance to flex your magic muscles with power and magic moves at the end of each attack turn you perform. Some of these are free, but others require the in-game currency of Coins, or Crystals, which you can only buy with real money.

Surprisingly, though, this mechanic doesn't break Need A Hero.

Hero 'til the end of the night

The freemium mechanic comes in right from the word "go", but you'll rarely find need to use it unless you're impatient or you rely heavily on the magic abilities in battle.

The biggest, and most tempting, use of paid for gems comes when you need to upgrade your equipment in order to advance.

One option is to purchase all the individual items you need to craft a piece of equipment, and then go through to pay for its completion. Alternatively, you could just partake in many of the enjoyable mini-game matches to harvest the materials, before waiting for it to be crafted.

Crafting times get progressively longer, with some being well over two hours, but thanks to the game's bite-size nature it's easy enough to just stop playing for a little while and come back for more fun later.

Mad Hat Games has really crafted a slice of pocket heaven with Need A Hero. It's funny, beautiful, and highly enjoyable, and it never lets its payment model get in the way of your fun.
Need A Hero
Reviewer photo
Vaughn Highfield | 8 August 2013
Packed with content and always tempting you back in for just one more play, I Need A Hero not only spins a packed genre on its head, it also manages to balance freemium perfectly
Rate this game >> Average reader score: 
Have Your Say