|Mini Ninjas (iPhone, iPad)|
Instead of porting the third-person hack 'n' slash gameplay of the the original to mobile, Magic Pockets opted to produce a touchscreen-friendly 2.5D endless-runner instead. Familiar, but fairly polished.
|Sonic Dash (iPhone, iPad)|
"Make a Sonic endless-runner!" we said. So Sega did. "No, a 2D one!" we responded ungratefully. "But... Temple Run..." Sega sighed. You can't blame them, I suppose. It's not bad, either.
|Sling It! (iPhone, iPad, Android)|
Bland screens aside, I have it on good authority that this pull-and-release physics shooter triumphantly flies the flag of quality raised by its Pocket Gamer Silver Award-winning predecessor.
|Outland Games (iPhone, iPad)|
Another endless-runner, this time set in the Monday Night Combat universe. Sprint towards victory while the game show narrator comments on your parkour excellence. Then die before you get there.
|Danmaku Unlimited 2 (iPhone, iPad)|
If you're sick of games which have you endlessly running, why not try one where you're endlessly shooting instead? We were rather fond of this bullet-hell blaster, and think you should take a look.
|Metal Slug X (iPhone, iPad)|
It's Metal Slug 2. Again. Sort of. In actual fact, this revamped version of the franchise's first sequel sorted out slowdown issues, added more enemies, and let you strap on the Iron Lizard. (It's a gun, in case you were wondering.)