• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
ABOUT US
Contact Us Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Android games
MORE PG SITES
PG.biz PG FRANCE PG Game Guides PG GameHubs PG Connects 2014
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
Android  header logo

 ANDROID NEWS

Will Southend and Qualcomm's ultra high end Desert Winds be Infinity Blade for Android?

Chip company wants to accelerate the market

Summary News Review Screens Videos Articles Tips  
Product: Desert Winds | Developer: Southend Interactive | Publisher: Qualcomm | Genre: Action
For: Android
 
Desert Winds Android, thumbnail 1
First shown at Mobile World Congress 2011 as a technology demo for hardware using its Adreno 220 graphics chip, Qualcomm has revealed more about the game now known as Desert Winds.

Developed by Swedish outfit Southend, which also made ilomilo, Qualcomm has commissioned a three level version, which it plans to give away to OEMs and operators who want to pre-install it on their devices.

Southend has the rights to make and sell additional content, based on the technology and using the name.

Shiny, shiny

As you'd expect for an experience that started life as a tech demo, Desert Winds features very high-end graphics, including dense geometry, lots of shader special effects, and a smoothly animated main female character, whose costume consists of the flowing cloth that takes a lot of clock cycles to process.

Labelled as 'our Infinity Blade' and 'Prince of Persia meets God of War' by Qualcomm insiders, the gameplay is akin to Epic's title but uses more traditional controls and progression.

As you explore each level, with direct touch controlling your movement, you discover boss characters. Once a fight is triggered, the controls change, with the introduction of individual block and attack buttons, and left and right move arrows.

"We decided not to do swipes so you can see the action better," was one reason cited.

Chips for the job

Of course, you'll need a fairly high-end device to experience the game - the original minimum spec was a 1.5 GHz dual-core Snapdragon with Adreno 220 - although it will be coming to Sony Ericsson's Xperia Play, despite this using a lower powered Adreno 205 GPU.

There's a suggestion it might head to Windows Phone devices at some point in the future too.

In terms of Android deployment however, Desert Winds is expected to become available at some point during the summer.
 

Reviewer photo
Jon Jordan 3 June 2011
Have your say! Related stories  
Post a comment - Please log in to leave a comment
Pocket Gamer Biz     PG Login
Login with Facebook Sign in with Twitter
 
POPULAR STORIES LATEST COMMENTS LATEST NEWS
LATEST VIDEOS
VIDEO REVIEWS