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Android  header logo

 ANDROID NEWS

Piracy to blame for early Dead Trigger price drop

Dropped dead by freeloaders

Product: Dead Trigger | Developer: Madfinger Games | Publisher: Madfinger Games | Genre: Shooter
For: Android   Also on: iPhone, iPad
 
Dead Trigger Android, thumbnail 1
Madfinger Games has publicly responded to the criticism over its decision to make Dead Trigger on Android free within weeks of release.

Writing on the company's Facebook page, Madfinger blamed "unbelievably high" rates of piracy for the price drop, saying that "at first we intend to make this game available for as many people as possible - that's why it was for as little as buck."

"However, even for one buck, the piracy rate is soooo giant, that we finally decided to provide Dead Trigger for free"

Dead Pirates

Despite the price drop, the company is adament the game isn't a freemium title, saying that "all players are able to play it without IAP!"

"We stand up for this statement, because all members of our team are playing (and enjoying) DEAD TRIGGER without IAP."

This is not the first time a company has publicly criticised the levels of piracy on Android.

Miles Jacobson from Sports Interactive (Football Manager Handheld) also condemned the platform's poor track record for legal purchases earlier in the year, revealing that the company's debut Android title had a whopping 90 per cent piracy rate.
 

Reviewer photo
Will Wilson 23 July 2012
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Joined:
Jul 2012
Post count:
2
furbian | 01:47 - 5 August 2012
Many are right, Google doesn't help matters. Play/Wallet etc. is essentially a third rate payment system. When updating my credit card as it had expired, on my almost decade old account, they blocked it asking for my passport and bank statements, via phishing/spam like e-mails. So unless I trust them, and on the basis of their e-mails I just couldn't, I am left with no way to pay for anything, and no alternative.

I used to love the promotions and would buy something for 99p if liked it, probably about 20 apps purchased until account death. My Apple, eBay, Amazon accounts, all hunky dory.

The low down...

http://furbian.blogspot.com/2012/06/my-google-walletplaycheckoutwhatever.html
Joined:
Feb 2011
Post count:
93
RazJUK | 14:31 - 24 July 2012
Know one I know makes IAP purchases on mobile. I've made 2 in my life, 1 was for the map pack for Modern Combat 2 and the other for 3 months sub for Order & Chaos. I will never pay IAP for gold or for buying items.
I think it's fair for devs to charge a few months from release with say substantial content, and I would probably buy that if.
I think game companies are seeing IOS/Android as a bit of easy money at the moment. Either they release games that force you too grind or pay IAP, or they're re releasing old games. I mean I loved playing Max Payne and GTA 3 again, but they seemed kinda lazy. Is it too much too ask for Max Payne models too have there textures sharpened a bit or better menu systems for Touch screens for GTA 3?
Joined:
Feb 2011
Post count:
93
RazJUK | 14:31 - 24 July 2012
Know one I know makes IAP purchases on mobile. I've made 2 in my life, 1 was for the map pack for Modern Combat 2 and the other for 3 months sub for Order & Chaos. I will never pay IAP for gold or for buying items.
I think it's fair for devs to charge a few months from release with say substantial content, and I would probably buy that if.
I think game companies are seeing IOS/Android as a bit of easy money at the moment. Either they release games that force you too grind or pay IAP, or they're re releasing old games. I mean I loved playing Max Payne and GTA 3 again, but they seemed kinda lazy. Is it too much too ask for Max Payne models too have there textures sharpened a bit or better menu systems for Touch screens for GTA 3?
Joined:
Nov 2011
Post count:
46
Chivas77 | 12:46 - 24 July 2012
Remember in the early AppStore years circa 2009, we were talking about amazing premium games providing a console type experience as being the future of mobile gaming? You know games that cost
Joined:
Dec 2010
Post count:
187
PG BBilson | 09:50 - 24 July 2012
"No, what you do is to check if the cracked game is the actual game downloaded properly from Google Play."

Aye, I'm not saying it's the only way, but that's just how it's been interpreted by a lot of developers.

Unless I'm mistaken, a few games have used an independent licence check system in the past to prevent piracy (from as far back as 1.6). Unfortunately, as I found with Hyperdevbox's Lovecatch, that system can occasionally mess up and lock out legal purchasers, too, which is /incredibly/ annoying.
Joined:
Feb 2011
Post count:
93
RazJUK | 09:26 - 24 July 2012
Firstly, really how low can people get than to pirate a 69p game. Really stupid and selfish.
Secondly, I hope I will get some sort of I game compensation like free IAP gold or something as I bought this from Google play.
Thirdly, Dead Trigger is typical of the low price/free IAP game on mobile at the moment. Looks & sounds fantastic, plays good, but all it is, is a bunch of small map arenas with objectives and loads of grinding to pay for upgrades. Seriously getting tired of this crap on IOS/ mobiles. Seriously, this year I can count on one hand the amount of games on my IPad or android phone with semblance of story and content (nova 3, Mass effect Infiltration, Harry Potter years 4-7, but these type of games seem few and far between these days).
Luckily for me the Steam summer sale has reminded me of games with content and story like Batman Arkham City and the fantastic Witcher 2.
Joined:
Feb 2011
Post count:
93
RazJUK | 09:26 - 24 July 2012
Firstly, really how low can people get than to pirate a 69p game. Really stupid and selfish.
Secondly, I hope I will get some sort of I game compensation like free IAP gold or something as I bought this from Google play.
Thirdly, Dead Trigger is typical of the low price/free IAP game on mobile at the moment. Looks & sounds fantastic, plays good, but all it is, is a bunch of small map arenas with objectives and loads of grinding to pay for upgrades. Seriously getting tired of this crap on IOS/ mobiles. Seriously, this year I can count on one hand the amount of games on my IPad or android phone with semblance of story and content (nova 3, Mass effect Infiltration, Harry Potter years 4-7, but these type of games seem few and far between these days).
Luckily for me the Steam summer sale has reminded me of games with content and story like Batman Arkham City and the fantastic Witcher 2.
Joined:
Dec 2010
Post count:
80
Excelcius | 03:50 - 24 July 2012
The easier it is to pirate the more people will do it and the more money is lost. The idea that people who steal would never pay for it anyway is ludicrous, people will pay for something if they want it badly enough and can't steal it so easily.

Thieves tend to steal stuff that they can sell, guess what they use the money for ? to buy stuff they can't steal so easily ! you've only gota look at the iOS app sales figures vs Android to see the harder it is to pirate i.e. going through the rigmarole and potential risks of jail breaking on iOS vs selecting
Joined:
Jul 2011
Post count:
77
adampsyreal | 03:09 - 24 July 2012
Well, until we can decompile .apk's and remove ads; at least 'those' games will be "free".

*Most Pirates Would Not Purchase The Game Anyway. I doubt as much is "lost" as is thought.
Joined:
Dec 2010
Post count:
80
Excelcius | 23:37 - 23 July 2012
I wish Pocket gamer had a thumbs up button for some of these comments.

Ive just been on a certain tech site which also covered this subject and the general consensus amongst the comments, is that its the developers fault for pricing their apps too high, and that complaining about piracy was just a cheap marketing ploy. One commenter suggested that final fantasy was priced too high and therefore by his logic was entitled to steal it and various other comments suggested 69p was a fair price but anything higher was a rip off. I remember paying
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