Upcoming

Anti-shmup Dark Stars will force you to get up close to your enemies without a weapon

Soul taker

Anti-shmup Dark Stars will force you to get up close to your enemies without a weapon

Solo developer Alex Hiatt tells us that he should have his "anti-shmup" Dark Stars out for iOS, Android, Windows Phone, and PC in August.

It plays like many other space shmups with the big difference being that you don't shoot at all.

Fitting in with the game's dark religious and transhumanist themes, instead of shooting to damage enemy ships, you have to absorb their souls.

This means you have to get up close to your enemies while dodging their bullets in order to clear the screen. Once enough souls have been absorbed the enemy ship will be incapacitated.

In turn, these souls will charge your shields and abilities. The main instrument you have is called The Maw. It's a circular trap that you open up that Hiatt says has "has both offensive and defense properties."

yt
Subscribe to Pocket Gamer on

You can watch the trailer for Dark Stars above to get a better idea of how this all works inside the game.

If you're after more information on the game then check out its website.

Chris Priestman
Chris Priestman
Anything eccentric, macabre, or just plain weird, is what Chris is all about. He turns the spotlight on the games that fly under the radar.