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Clash Royale cheats and tips - a guide to every troop card [Update]

You're a trooper
Product: Clash Royale | Publisher: Supercell | Format: Android, iPhone, iPad
 
Last updated for new cards and balance tweaks: May 4, 2016. Get the latest patch notes here.



Playing Supercell's new Clash of Clans spin-off, Clash Royale?

Then you're going to need to know what all the cards do, so you can start planning your perfect deck.

We start with the troops. Below you'll find out everything you need to know about each unit, from its mana cost to its base stats (at level one), and the developer's description.

Troops - Spells - Buildings


Training Camp
 
Knight
Rarity: Common
HP: 600
Damage per Second: 68
Damage: 75
Hit Speed: 1.1
Targets: Ground
Speed: Medium
Range: Melee
Deploy Time: 1 second


"A tough melee fighter. The Barbarian's handsome, cultured cousin. Rumour has it that he was knighted based on the sheer awesomeness of his moustache alone".
 
Archers
Rarity: Common
HP: 125
Damage per Second: 33
Damage: 40
Hit Speed: 1.2
Targets: Air & Ground
Speed: Medium
Range: 5.5
Deploy Time: 1 second
Count: 2


"A pair of unarmored ranged attackers. They'll help you with ground and air unit attacks, but you're on your own with colouring your hair".
 
Bomber
Rarity: Commom
HP: 150
Damage per Second: 52
Damage: 100 (Area)
Hit Speed: 1.9
Targets: Ground
Speed: Medium
Range: 5
Deploy Time: 1 second


"Small, lightly protected skeleton that throws bombs. Deals area damage that can wipe out a swarm of enemies"
 
Giant
Rarity: Rare
HP: 2000
Damage per Second: 84
Damage: 126
Hit Speed: 1.5
Targets: Buildings
Speed: Slow
Range: Melee
Deploy Time: 1 second


"Slow but durable, only attacks buildings. A real one-man wrecking crew!"
 
Musketeer
MusketeerRarity: Rare
HP: 340
Damage per Second: 90
Damage: 100
Hit Speed: 1.1
Targets: Air & Ground
Speed: Medium
Range: 6.5
Deploy Time: 1 second


"Don't be fooled by her delicately coiffed hair, the Musketeer is a mean shot with her trusty boomstick"
 
Baby Dragon
Rarity: Epic
HP: 800
Damage per Second: 55
Damage: 100 (Area)
Hit Speed: 1.8
Targets: Air & Ground
Speed: Fast
Range: 3.5
Deploy Time: 1 second


"Flying troops that deals area damage. Baby dragons hatch cute, hungry, and ready for a barbecue"
 
Mini P.E.K.K.A
Rarity: Rare
HP: 600
Damage per Second: 180
Damage: 325
Hit Speed: 1.8
Targets: Ground
Speed: Fast
Range: Melee
Deploy Time: 1 second


"The arena is a certified butterfly-free zone. No distractions for P.E.K.K.A, only destruction"
 
Witch
Rarity: Epic
HP: 500
Damage per Second: 54
Damage: 38 (Area)
Hit Speed: 0.7
Targets: Air & Ground
Speed: Medium
Range: 5.5
Deploy Time: 1 second
Skeleton Spawn Level: 6
Spawn Speed: 7.5


"Summons skeletons, shoots destructo beams, has glowing pink eyes that unfortunately don't shoot lasers"
 
Skeleton Army
Rarity: Epic
HP: 30
Damage per Second: 30
Damage: 30
Hit Speed: 1
Targets: Ground
Speed: Fast
Range: Melee
Deploy Time: 1 second
Count: 20


"Summons an army of skeletons. Meet Larry and his friends Harry, Gerry, Terry, Mary, etc"
 
Prince
Rarity: Epic
HP: 1100
Damage per Second: 146
Damage: 220
Hit Speed: 1.5
Targets: Ground
Speed: Medium
Range: 2.5
Deploy Time: 1 second


"Don't let the little pony fool you. Once the Prince gets a running start, you WILL be trampled. Does 2x damage once he gets charging".
 
Goblin Stadium
 
Goblins
Rarity: Common
HP: 80
Damage per Second: 45
Damage: 50
Hit Speed: 1.1
Targets: Ground
Speed: Very Fast
Range: Melee
Deploy Time: 1 second
Count: 3


"Three fast, unarmored melee attackers. Small, fast, green and mean!"
 
Spear Goblins
Rarity: Common
HP: 52
Damage per Second: 18
Damage: 24
Hit Speed: 1.3
Targets: Air & Ground
Speed: Very Fast
Range: 5.5
Deploy Time: 1 second
Count: 3


"Three unarmored ranged attackers. Who the heck taught these guys to throw spears!?! Who though that was a good idea?!"
 
Valkyrie
Rarity: Rare
HP: 880
Damage per Second: 80
Damage: 120 (Area)
Hit Speed: 1.5
Targets: Ground
Speed: Medium
Range: Melee
Deploy Time: 1 second


"Tough melee fighter, deals area damage around her. Swarm or horde, no problem! She can take them all out with a few spins".
 
Bone Pit
 
Minions
Rarity: Common
HP: 90
Damage per Second: 40
Damage: 40
Hit Speed: 1
Targets: Air & Ground
Speed: Fast
Range: 2.5
Deploy Time: 1 second
Count: 3


"Three fast, unarmed flying attackers. Roses are red, minions are blue, they can fly, and will crush you"
 
Skeletons
Rarity: Common
HP: 30
Damage per Second: 30
Damage: 30
Hit Speed: 1
Targets: Ground
Speed: Fast
Range: Melee
Deploy Time: 1 second
Count: 4


"Four fast, very weak melee fighters. Swarm your enemies with this pile of bones"
 
Balloon
Rarity: Epic
HP: 1050
Damage per Second: 200
Damage: 600
Hit Speed: 3
Targets: Buildings
Speed: Medium
Range: Melee
Deploy Time: 1 second


"As pretty as they are, you won't want a parade of THESE balloons showing up on the horizon. Drops powerful bombs and when shot down, crashes dealing area damage"
 
Giant Skeleton
Rarity: Epic
HP: 200
Damage per Second: 66
Damage: 100
Hit Speed: 1.5
Targets: Ground
Speed: Medium
Range: Melee
Deploy Time: 1 second


"The bigger the skeleton, the bigger the bomb. Caries a bomb that blows up when the Giant Skeleton dies".
 
Barbarian Bowl
 
Barbarians
Rarity: Common
HP: 300
Damage per Second: 50
Damage: 75
Hit Speed: 1.5
Targets: Ground
Speed: Medium
Range: Melee
Deploy Time: 1 second
Count: 4


"A horde of melee attackers with mean moustaches and even meaner tempers"
 
P.E.K.K.A Playhouse
 
P.E.K.K.A
PEKKARarity: Epic
HP: 2610
Damage per Second: 250
Damage: 450
Hit Speed: 1.8
Targets: Ground
Speed: Slow
Range: Melee
Deploy Time: 3 seconds


"A heavily armoured, slow melee fighter. Swings rom the hip but packs a huge punch"
 
Minion Horde
Rarity: Common
HP: 90
Damage per Second: 40
Damage: 40
Hit Speed: 1
Targets: Air & Ground
Speed: Fast
Range: 2.5
Deploy Time: 1 second
Count: 6


"Six fast, unarmored flying attacks. Three's a crowd, six is a horde!"
 
Hog Rider
Rarity: Rare
HP: 800
Damage per Second: 106
Damage: 160
Hit Speed: 1.5
Targets: Buildings
Speed: Very Fast
Range: Melee
Deploy Time: 1 second


"Fast melee troop that targets buildings and can jump over the river. He followed the echoing call of "Hog Riderrrr" all the way through the arena doors".
 
Lava Hound
Lava HoundRarity: Legendary
HP: 2900
Damage per Second: 26
Damage: 35
Hit Speed: 1.3
Targets: Buildings
Speed: Slow
Range: 2
Range: 2
Deploy Time: 1 second


"The Lava Hound is a majestic flying beast that attacks buildings. The Lava Pups are less majestic angry babies that attack anything".
 
Spell Valley
 
Wizard
Rarity: Rare
HP: 340
Damage per Second: 77
Damage: 130 (Area)
Hit Speed: 1.7
Targets: Air & Ground
Speed: Medium
Range: 5.5
Deploy Time: 1 second


"The most awesome man to ever set foot in the arena, the Wizard will blow you away with his handsomeness... and/or fireballs".
 
Ice Wizard
Ice WizardRarity: Legendary
HP: 700
Damage per Second: 42
Damage: 63 (Area)
Hit Speed: 1.2
Targets: Air & Ground
Speed: Medium
Range: 6
Deploy Time: 1 second


"This chill caster hails from the far North. He shoots ice shards at enemies, slowing down their movement and attack speed".
Fire Spirits
Fire SpiritsRarity: Common
HP: 43
Damage: 80 (Area)
Count: 3
Speed: Very Fast
Range: Melee
Deploy Time: 1 second


"These three Fire Spirits are on a kamikaze mission to give you a warm hug. It'd be adorable if they weren't on fire".
 
Builder's Workshop
 
Golem
GolemRarity: Epic
HP: 3000
Damage per Second: 74
Damage: 186
Death Damage: 186
Hit Speed: 2.5
Targets: Buildings
Speed: Slow
Range: Melee
Deploy Time: 3 seconds


"Slow but durable, only attacks buildings. When destroyed, explosively splits into two Golemites and deals area damage!"
 
Sparky
SparkyRarity: Legendary
HP: 1200
Damage per Second: 260
Damage: 1,300 (Area)
Hit Speed: 5
Targets: Ground
Speed: Slow
Range: 4.5
Deploy Time: 1 second


"Sparky has a heavy-handed approach to life: Obliterate everything in sight".
Miner
MinerRarity: Legendary
HP: 1,000
Damage per Second: 133
Damage: 160
Crown Tower Damage: 64
Hit Speed: 1.2
Targets: Ground
Speed: Fast
Range: Melee
Deploy Time: 1 second


"The Miner can burrow his way underground and appear anywhere in the arena. It's not magic, it's a shovel".
 
Royal Arena

 
Royal Giant
Royal GiantRarity: Common
HP: 1,200
Damage per Second: 52
Damage: 78
Hit Speed: 1.5
Targets: Buildings
Speed: Slow
Range: 6.5
Deploy Time: 1 second


"Sighting his massive cannon at enemy buildings, the Royal Giant comes in like a wrecking ball".
 
Three Musketeers
MusketeersRarity: Rare
HP: 340
Damage per Second: 90
Damage: 100
Hit Speed: 1.1
Targets: Air & Ground
Speed: Medium
Range: 6.5
Deploy Time: 1 second


"Trio of powerful, independent markswomen, fighting for justice and honor. Disrespecting them would not be just a mistake, it would be a cardinal sin!"
 
Dark Prince
Dark PrinceRarity: Epic
HP: 700
Shield hit points: 200
Damage per second: 83
Damage: 125 (Area)
Hit Speed: 1.5
Targets: Ground
Speed: Medium
Range: Melee
Deploy Time: 1 second


"Dealing area damage with each swing and double after charging, the Dark Prince is a formidable fighter. To harm his squishy core, break his shield first".
 
Princess
PrincessRarity: Legendary
HP: 216
Damage per Second: 50
Damage: 150 (Area)
Hit Speed: 3
Targets: Air & Ground
Speed: Medium
Range: 9.5
Deploy Time: 1 second


"Shoots a volley of flaming arrows halfway across the Arena. The Princess is afraid of germs, so keep the rabble away from her!"
Guards
GuardsRarity: Epic
HP: 60
Shield HP: 150
Damage per Second: 50
Damage per Hit: 60
Hit Speed: 1.2
Targets: Ground
Speed: Fast
Range: Melee
Deploy Time: 1 second
Count: 3


"Three ruthless bone brothers with shields. Knock off their shields and all that's left are three ruthless bone brothers".

 

Reviewer photo
Mark Brown 4 May 2016
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