• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
ABOUT US
Shop Contact Us Submit Videos Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Apple Watch Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Apple Watch Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Apple Watch game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Apple Watch game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Apple Watch games New Android games
MORE PG SITES
PG.biz PG FRANCE PG GERMANY PG Game Guides PG GameHubs PG Connects
MORE SM SITES
AppSpy 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
Android  header logo

Boundland review - A platformer too simple for its own good


For: Android   Also on: iPhone, iPad

Bound and gagged

Product: Boundland | Publisher: Umbrella | Format: Android | Players: 1 | Version: Europe
 
Boundland Android, thumbnail 1
For a lot of games on mobile, stripping mechanics down to the absolute minimum is a godsend – provided everything else is up to scratch.

In the case of Boundland, while it's certainly nailed the "simple mechanics" aspect, the rest of the game feels similarly simplistic, and not in a good way.

It's not the worst game you'll ever play, but with frustrating menus, strange design choices, and a general lack of compelling content, it's certainly not one of the best.

Bouncing off

The main objective of Boundland is to navigate small, one-screen mazes to reach the star, all the while grabbing bonus gems and avoiding spikes and enemies.

To move, you slide your finger backwards like a slingshot to guide your character's direction, and release to send it flying. You can do this mid-air too, so there's no need to wait until you move again.



The trick is to make small movements around the stage, making short, gentle leaps as you go – lest you suddenly find yourself impaled on a spike.

There's two modes to try out – Story and Arcade – with the former offering a specific series of stages, while the latter randomises which order you play in.

Story mode is clearly the place to begin, as it eases you into the game with a steady difficulty curve, while Arcade is where you're expected to spend your time once the main levels are over.

Out of bounds

Sadly, neither mode is particularly engaging. Story mode has just 50 levels to play, which with a bit of persistence you can blast through in no time, and Arcade mode will spit you out within a minute of you starting.

The issue is that you only have one life per level – jump into any of the spiky obstacles and that's it, game over.

For Story mode the penalty is even more severe, as you're instantly kicked out to the main menu without warning, rather than staying in the mode with an option to try again.



Arcade mode offers the chance to keep going with a video ad, but only if you've cleared a few levels first – screw up too early and that's it, you're gone.

The menus themselves are nightmarish to navigate too, with a wealth of buttons on every screen but very rarely a clear way to just keep playing the game without further intrusion.

And the whole experience just feels lacking. The graphics are fairly basic geometric shapes with garish, bright colours, and once you've played a handful of levels, you've basically seen all there is to offer.

Bounce no more

Overall, Boundland may be a little too simple for its own good, and ultimately falls short of being an enjoyable experience.

While the basic movement mechanic is well-executed, the game that's been built around it doesn't do enough to draw you in.

With clumsy menus, frustrating game design, and a lack of content should you get past all that, there's really very little to recommend here.
 
Boundland review - A platformer too simple for its own good
Reviewer photo
Ric Cowley | 2 October 2017
While its core mechanic is strong, Boundland's overall experience is severely lacking
 
Rate this game >> Average reader score: 
Have Your Say
POPULAR REVIEWS
RECENT COMMENTS LATEST NEWS
LATEST VIDEOS
VIDEO REVIEWS