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TwinBee (3D Classics)

For: 3DS
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Double vision

Product: TwinBee | Developer: Konami | Publisher: Konami | Format: 3DS | Genre: Retro, Shooter | Players: 1 | Version: Europe
TwinBee 3DS, thumbnail 1
Following the release of retro shmup Xevious as a 3D Classic via the eShop, the Classics range has sprouted yet another top-down shooter from the '80s.

You'd be forgiven for thinking that TwinBee was from the same team that created Xevious, as the two games are incredibly similar, both visually and in how they play.

However, TwinBee aims to be a lot more accessible than Xevious, with easier gameplay and brighter backdrops to dart along.

While TwinBee is no doubt a lot easier, it also misees that special depth that Xevious was hiding away. It's a pretty average shooter.

Let's get busy

TwinBee sees you blasting through the sky, shooting down enemy craft and collecting power-ups to keep yourself alive.

As you shoot clouds that are floating in the air, bells will pop out and fall towards you. Grabbing them when they're gold will bag you points that go towards your final score.

Shoot them a few times, however, and they'll change colour, giving your special abilities and powers when you collect them.

In this way, you can eventually build your ship up to an unstoppable machine that can clear entire screens full of enemies in seconds.

TwinBee looks great - especially with the depth of the new 3D visuals, and it plays like a dream. It has a quirky underlying feel to it, and we really enjoyed our first playthrough.

Been there, done that

Subsequent playthroughs weren't so exciting.

The problem is that TwinBee is an incredibly easy game, and there really isn't much to it. Once you've grabbed some power-ups, you can simply sit at the bottom of the screen and kill everything by holding the 'shoot' button down.

It's an all-out blaster and nothing more beyond that. That's not to say it isn't fun, but it doesn't do much else.

Even the boss battles are easy as pie - in fact, we were able to send some bosses packing within seconds. Boss battles in these kinds of games are usually the saving grace, but here they're a bit pointless.

Later into the game, it's all rather unbalanced. If you get killed, all your abilities are removed, and suddenly you find yourself overwhelmed. It's possible to lose all your lives in a matter of seconds.

TwinBee is entertaining for a short while, but it just isn't as good as Xevious. If you're looking for a 3D Classic to purchase, you might as well grab that instead.
TwinBee (3D Classics)
Reviewer photo
Mike Rose | 5 October 2011
TwinBee is a fun little shooter, but rather quickly its lack of depth is exposed
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Jun 2011
Post count:
Etharius | 18:19 - 6 October 2011
I'm with Myx, I've been boycotting the eShop since they wanted
Oct 2011
Post count:
Myx | 10:45 - 6 October 2011
I'm done with the e-Shop-stuff they are generously offering us. I mean, i already owned all these nintendo-consoles. Why on earth would i lay my hands again on the same stuff i did 20 years ago? This abandonware-titles should come free for all as a gimmick and not as the main attraction of a store for a 3D-machine. I will refuse giving money for another lame effort. Cashing in on nostalgia is not what i had in mind when i bought the 3DS at day 1.

I wish some more people would stop and think for 2 seconds and start boycotting the eshop. Giving Nintendo an unmisunderstandable sign will cause them to put quality stuff into their store, not extremely low efforts where they are able to cash in on stuff they already cashed in numerous times (every gen we get the same "gems".. am i the only one to find this utterly boring???).

Some of the so called "3D classics" they are charging money for i consider as a personal insult. Nice way to treat your customers, Nintendo.