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Super Smash Bros. creator says that he's probably made his last game in the series

Smashed out

Super Smash Bros. creator says that he's probably made his last game in the series

Masahiro Sakurai, the director of Super Smash Bros. for 3DS, and creator of the whole fighting game series, has said it's not likely he'll make another one.

In an interview with Game Informer, Sakurai said, "I can't positively declare there won't be [another Smash Bros. game]."

"With both Melee and Brawl, I made those games with the thought that there wouldn't be any more sequels. Thus, I really can't deny the chance for another.

"However, as for myself, I don't think there will be."

Super Smash Bros. for 3DS

So, while there might still be more Super Smash Bros. games, Sakurai can't see himself working on them, at least not for now.

This is due to the pressure that he faces when trying to improve upon each sequel in the series that he makes.

"In terms of scope, and in terms of sheer number of characters, we went beyond our limits long ago," Sakurai said.

"And yet, if we cut the number of fighters or modes in a future game, I'm sure there would be complaints."

Sakurai also expressed a concern that, if he doesn't make another Super Smash Bros. game, that no-one else might be able to step up and take it over for another sequel.

Super Smash Bros. for 3DS

"You could say that all the effort in the past to stretch out, keep pushing myself, and provide all these extra merits wound up tightening the noose around my neck in the future."

"That may seem like it contradicts my personal desire to keep giving gamers as much as I can, but I don't see any easy answer for it.

"And yet, despite that, I also have trouble picturing someone else taking my place and providing all this value-added content without me."
Only time will tell whether we've seen the last of Super Smash Bros. But, it seems, Sakurai is at least done with the series due to exhaustion.

CVG
Chris Priestman
Chris Priestman
Anything eccentric, macabre, or just plain weird, is what Chris is all about. He turns the spotlight on the games that fly under the radar.