• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
New to Pocket Gamer? Start here!
ABOUT US
Contact Us Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Android games
MORE PG SITES
PG.biz PG FRANCE PG GERMANY PG Game Guides PG GameHubs PG Connects 2014
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
3DS  header logo

Rhythm Thief and the Emperor's Treasure

For: 3DS

Treasure this one

Product: Rhythm Thief and the Emperor's Treasure | Developer: Sega | Publisher: Sega | Format: 3DS | Genre: Music/ Rhythm | Players: 1 | Version: Europe
 
Rhythm Thief and the Emperor's Treasure 3DS, thumbnail 1
Mentioning rhythm games in the same sentence as the Nintendo DS fills us with glee. The handheld had some absolute corkers, from the gloriously silly Rhythm Paradise to the highly addictive Elite Beat Agents.

Rhythm Thief and the Emperor's Treasure attempts to bring the tap-tap-tapping genre to Nintendo 3DS, with plenty of music-based mini-games and shenanigans at the ready.

While the gameplay is pretty slick, it's the incredible mix of 2D and 3D visuals that really had us going. The cut-scene effects convinced us that stereoscopic 3D visuals may not be just a fad after all.

Empire

You are Raphael, an everyday Paris-dwelling child whose mother has died and whose father disappeared without a trace a few years ago. However, Raphael has a mysterious double life that involves him stealing precious works of art through dance.

It's as barmy as it sounds, and it's all backed up with Professor Layton-style visuals and exploration, and rhythm mini-games that range from simply dancing in the streets of Paris to robbing artefacts from the Louvre.

The game looks absolutely fantastic, with 2D anime visuals in 3D environments during cut-scenes and cel-shaded characters during mini-games. It's strange and beautiful, really showing off what the 3DS can do.

The mini-games are quirky and clever, with plenty of variety of silliness on show. You'll find you need to use a variety of control methods, from the touchscreen to the gyroscope to simply pressing the buttons.

There are also short and sweet micro-games, which last only a few seconds or so and all involve using sound to determine how to open locks and the like.

Beat this

Of course, it wouldn't be much of a rhythm game without a great soundtrack to back it up, and fortunately Rhythm Thief doesn't stumble.

The game's soundtrack is a real toe-tapper, with music that suits each mini-game and scenario perfectly. But it's the sound effects that really keep the action flowing, with gutsy bangs and thwacks that make you feel like your tapping is really infiltrating Raphael's world.

Sound is used in a number of side-quests too, as you attempt to find and record sound effects around the world and use them to forge paths.

The overmap of Paris is like a cross between Professor Layton and Super Mario, with nodes connected together by lines of passage that open up hand-drawn environments on the bottom screen. Brilliantly, it's based on a real-life model of the city.

Beat down

For all its charm, personality, and quirkiness, Rhythm Thief has quite the list of flaws.

The scoring system is utterly broken. It attempts to emulate the ranking system seen in Elite Beat Agents, but messes it up rather significantly.

You can play terribly all the way through a mini-game and then do well for the last 30 seconds and get a rank A, and you can play perfectly until the last five seconds and get a rank B. It makes no sense.

Then there's the repetition. For the first few hours you'll be getting all new content, but from then on both the puzzles and the mini-games start to get recycled.

The game is ridiculously easy, too, with barely any skill needed to pass any test. The various fetch-quests are a prime example - the game will tell you to find a certain object or sound in Paris, but then signpost exactly where it is and give you no challenge whatsoever.

But you'll overlook a lot of this thanks to the game's winning style.

It exudes a certain groovy charm that's currently unmatched on 3DS, and with a good deal of replay value - from marathon mini-games to two-player battles to a brilliant use of StreetPass - there's plenty that will keep you coming back.

Rhythm Thief and the Emperor's Treasure may not be perfect, but it's a jolly good start. We can't wait to see Raphael become the next big thing on 3DS.
 
Rhythm Thief and the Emperor's Treasure
Reviewer photo
Mike Rose | 3 April 2012
The start of something magical, Rhythm Thief and the Emperor's Treasure will no doubt blossom into the next Professor Layton or Phoenix Wright for 3DS
 
Rate this game >> Average reader score: 
Have Your Say
Post a comment - Please log in to leave a comment
Pocket Gamer Biz     PG Login
Login with Facebook Sign in with Twitter
 
LATEST COMMENTS LATEST NEWS
LATEST VIDEOS