• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
ABOUT US
Contact Us Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Android games
MORE PG SITES
PG.biz PG FRANCE PG Game Guides PG GameHubs PG Connects 2014
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
3DS  header logo

 3DS NEWS

Konami 'seriously considered' Castlevania: Lords of Shadow - Mirror of Fate for Vita

Here's why Alucard's adventure is a 3DS exclusive

Product: Castlevania: Lords of Shadow - Mirror of Fate | Publisher: Konami | Genre: Action, Platform
For: 3DS
 
Castlevania: Lords of Shadow - Mirror of Fate 3DS, thumbnail 1
Konami "seriously considered" releasing Castlevania: Lords of Shadow - Mirror of Fate on PS Vita, but decided to keep the side-scrolling adventure a 3DS exclusive.

Why?

Well, it's all down to the Vita's pesky two-dimensional screen.

Vampire slaying in three dimensions

"The Vita could have run the game no problem, and we did seriously consider it as a [target] platform," the game's producer, Dave Cox, told Pocket Gamer.

"But when we saw the game on 3DS and how it looked with the 3D, it made us realise we could never replicate that on another system."

Castlevania Lords of Shadow Mirror of Fate
Why is this game not on Vita? Tell me!

Cox reckons that you'll want to keep the 3D slider switched on during Mirror of Fate.

"We have carefully considered every angle, every shot, every vista to totally show off the 3D effect," Cox said.

The Vita beater

"I'm not knocking the Vita," Cox stated, "but if we were to develop a game on that console, we would really focus on the Vita's core strengths. The Vita game would be very different from a version for 3DS."

Previously, Capcom said it would not port Resident Evil: Revelations to Vita because the two handheld consoles are "extremely different beasts".

Click here to read our full interview with Cox, where he talks about leaving behind the Castlevania legacy, ditching the Metroidvania approach, and bringing back Alucard.
 

Reviewer photo
Mark Brown 29 January 2013
Have your say! Related stories  
Post a comment - Please log in to leave a comment
Pocket Gamer Biz     PG Login
Login with Facebook Sign in with Twitter
Show: Latest | Oldest
Joined:
Jan 2013
Post count:
5
Edwin Canizar | 14:42 - 4 February 2013
This game is only for Nintendo's baby system.
Joined:
Aug 2012
Post count:
155
@xeroxeroxero | 12:02 - 2 February 2013
@Blitzkrieg - Castlevania is a Konami game.
Joined:
Jan 2013
Post count:
7
Blitzkrieg1979 | 23:43 - 1 February 2013
I hate this guy so much, screw capcom. Have bought my last game from them. They also screwed us out of a resident evil release as well. Guess these guys like to play favorites with their good releases. Thanks for nothing capcom
Joined:
Apr 2011
Post count:
24
Facelord | 07:11 - 31 January 2013
The 3DS gave me migraines, eyestrain, blurred vision and a persistent eyetwitch(lasted over 8 months) after only a few hours total of using its 3D effect in the menus total, never for more than five minutes. No, I would not play any 3DS game in 3D mode, in fact I won't play any 3DS games because I refunded that awful handheld and got a Vita instead. Obviously they lost my purchase.
Joined:
Oct 2012
Post count:
260
@arosbooks | 10:07 - 30 January 2013
Do Vita owners really want 3DS ports after the Lego games? I would never pay money for a 3DS port because it's just at such a lower standard than the Vita should have.
Joined:
Oct 2012
Post count:
260
@arosbooks | 10:05 - 30 January 2013
3D is just terrible - I'm surprised developers are even using the feature at this point when 3D has so widely and totally failed
Joined:
Dec 2012
Post count:
84
@Jongjungbu | 02:02 - 30 January 2013
Great. Next, they will not port the next Street Fighter sequel to Vita because the Vita's curved sides makes it impractical to hold it properly when doing special movies versus the square shaped 3DS.
Joined:
Jan 2013
Post count:
15
Andy Poes | 22:55 - 29 January 2013
lame sauce
Joined:
Jan 2013
Post count:
1
Brandon Beckman | 14:39 - 29 January 2013
That's probably the shittiest excuse I've ever heard for not moving a game to a different platform, but Capcom comes in a close second. Can you just admit it and say "Currently, the PlayStation Vita is not a profit viable system to make games for." Maybe if enough 3rd party developers tell the truth, Sony will get that price cut going.

I can't even play a 3DS game with 3D on, more than likely because I can't see 3D images.
Joined:
Jan 2013
Post count:
1
@icurafu | 14:01 - 29 January 2013
Yep, nobody turns on 3D for more than a moment, and this is just making CoinArmy look silly again.

What ever happened to the announcement of Lord of Shadows 2 (The full console version) coming to Vita? That looks like a killer Vita game.
JOIN THE DISCUSSION: 12 comments >>
 
POPULAR STORIES
LATEST COMMENTS LATEST NEWS
LATEST VIDEOS