Mobile  iPhone  Mag  Podcast Pocket Gamer  LOG IN | REGISTER  Twitter     Forum     Contact Us     RSS Feeds
Ad_Skin_BlankAd_Leaderboard
Ad_Skin_BlankAd_RLrg
Ad_BlankAd_RLrgBottom_Glu_iPhone
Ad_InstabuyGames_RLrgLower_iPhone
New to Pocket Gamer? Start here!
ABOUT US
CONTACT US
WHO ARE WE?
ADVERTISE
GAMES ARCHIVE
NEED HELP?
BUY GAMES
BUY MOBILE GAMES
BUY PSP GAMES
BUY DS GAMES
SPECIAL OFFERS
FREE STUFF
COMPETITIONS
MOBILE GAME DEMOS
PSP GAME DEMOS
DS GAME DEMOS
FRIDAY FREEBIE
TEXAS CALCULATEM
OUR SITES
POCKETPICKS
POCKETGAMER.fr
POCKETGAMER.biz
OTHER SITES
FREE BINGO
BINGO SITES
ONLINE BINGO
CHINA WHOLESALE
INDUSTRY
MP_gdc10_pg_button
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
GameZone  -
    For Games, reviews, and cheats
  header logo

 IPHONE NEWS

Flight Control goes multiplayer on the iPhone

More tin pushers in the tower

Product: Flight Control | Developer: Firemint | Genre: Casual, Puzzle
One of the hottest games on the iPhone, Flight Control from code maestros Firemint, has only just received an update that shunted it to the front of the queue of apps circling the iTunes list, and now it's just got another one.

Flight Control has gone multiplayer, allowing two tin pushers to work together in the virtual air traffic control tower through peer-to-peer connectivity.

In a similar fashion to a real control tower, you must land you own planes while pushing the other aircraft off screen and onto your colleague's radar.

Flight Control recently clocked up 1 million sales, and with another major update like this one, Firemint's undoubtedly on its way to becoming the first developer to break the 2 million games sales mark.

Grab the update for free through the App Store.

Bookmark and Share

Reviewer photo
Spanner Spencer 28/6/2009
Have your say! Related stories  
Joined:
Jun 2009
Post count:
71
daleg3 | 29 June 2009
I love flight control and this is good but my friends dont like this game... :(
Roland | 29 June 2009
do you really need a bluetooth device to play this game because evey time i try peer-to-peer it says "Connection Failed Bluetooth not availble.."
Dave++ | 29 June 2009
@Roland

Assuming they're using the GameKit API to do the multiplayer portion of things, then yes, bluetooth is required. The GameKit API does not support wifi connections between devices, only bluetooth.

On a side note... for some reason I cannot login today. Anybody care to shed some light on that?
stuartdredge | 29 June 2009
Roland, have you gone into Settings, then General, then Bluetooth and turned it on? Sorry, that sounds like a v patronising piece of advice, but I've seen a couple of stories saying that this is the most common problem.
Joined:
May 2007
Post count:
838
Fraser | 29 June 2009
for some reason I cannot login today. Anybody care to shed some light on that? Dave++ do you mean into the PG forums? Or do you mean cloudcell for Flight Control?
JOIN THE DISCUSSION: 5 comments >>
AD_MGU_Basementbanner
Ad_BriskMobile_iPhone_R1
POPULAR NEWS
LATEST COMMENTS
LATEST DEMOS
Ad_TheDumplingDimension_iPhone_LowerButton
LATEST VIDEOS
LATEST SCREENS