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Gameloft cancels its first Unreal Engine shooter March of Heroes without reason

Hopes Modern Combat 3 will be consolation

Gameloft cancels its first Unreal Engine shooter March of Heroes without reason
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| March of Heroes

In a rather awkward statement on Facebook, Gameloft has announced its first game created using Unreal Engine 3 - the much anticipated March of Heroes has been cancelled.

No reason was given for the decision to kill the iOS and Android-based FPS, which was playable at E3 2011 in May, and shown in a high end trailer, which displayed Vietnam-era action with Huey gunships and lush jungle warfare, Afghan desert settings where you took on Soviet Mil-24 helicopters, and even an underwater frogman section.

Shot in the foot

There are two obvious reasons for the decision: either the game didn't turn out as well as Gameloft had planned so it was canned for quality reasons; or something to do with Unreal itself, either technical or licensing-wise.

However, as Gameloft says it expects to release games using the technology in 2012 - it was known it had four titles using Unreal in production - we can only assume March of Heroes wasn't as impressive as it looked.

Instead, Gameloft says, "Our developers will be focusing on developing awesome games in the months to come and working on making them better than ever", in particular it cites Modern Combat 3, which is developed using Gameloft's internal tech, as consolation.

You can read the full statement here, and check out what you won't be playing in the following video (at least until Gameloft removes it).

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Jon Jordan
Jon Jordan
A Pocket Gamer co-founder, Jon can turn his hand to anything except hand turning. He is editor-at-large at PG.biz which means he can arrive anywhere in the world, acting like a slightly confused uncle looking for the way out. He likes letters, cameras, imaginary numbers and legumes.